qmk_userspace/keyboards/fingerpunch/sweeeeep/keymaps/smathev/keymap.c
Smathev 379e203b38 Add custom keymap and font for Smathev layout on Fingerpunch Sweeeeep keyboard
- Implemented glcdfont.c for custom font rendering.
- Created keymap.c with multiple layers including NORTO, QWERTY, NORTNAVIGATION, and SYMFKEYS.
- Added OLED display functionality to show layer states and modifier statuses.
- Included keymap.json for configuration.
2025-10-07 10:24:52 +02:00

313 lines
11 KiB
C

/* Copyright 2021 Sadek Baroudi
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "smathev.h"
#include <stdio.h>
#include "wrappers.h"
#include "casemodes.h"
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
char wpm_str[6];
// clang-format off
#define LAYOUT_sweeeeep_base( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, \
K33, K34, K35, K36, K37, K38 \
) \
LAYOUT_wrapper( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, \
LT(_NORTNAVIGATION, K33), K34, K35, K36, K37, LT(_SYMFKEYS, K38) \
)
/* Re-pass though to allow templates to be used */
#define LAYOUT_sweeeeep_base_wrapper(...) LAYOUT_sweeeeep_base(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_NORTO] = LAYOUT_sweeeeep_base_wrapper(
__________________NORTO_L1____________________, __________________NORTO_R1____________________,
__________________NORTO_L2____________________, __________________NORTO_R2____________________,
__________________NORTO_L3____________________, __________________NORTO_R3____________________,
__NORTO_THUMBS_6__
),
[_QWERTY] = LAYOUT_sweeeeep_base_wrapper(
__________________QWERTY_L1____________________, __________________QWERTY_R1____________________,
__________________QWERTY_L2____________________, __________________QWERTY_R2____________________,
__________________QWERTY_L3____________________, __________________QWERTY_R3____________________,
__QWERTY_THUMBS_6__
),
[_NORTNAVIGATION] = LAYOUT_sweeeeep_base_wrapper(
____________NORTNAVIGATION_1_______________, _________________NUMPAD_1__________________,
____________NORTNAVIGATION_2_______________, _________________NUMPAD_2__________________,
____________NORTNAVIGATION_3_______________, _________________NUMPAD_3__________________,
_______, TG(_NORTO), TG(_QWERTY), TG(_QWERTY), TG(_NORTO), _______
),
[_SYMFKEYS] = LAYOUT_sweeeeep_base_wrapper(
___________________FKEY______L1________________, ________________NORTSYMBOLS_R1_________________,
___________________FKEY______L2________________, ________________NORTSYMBOLS_R2_________________,
___________________FKEY______L3________________, ________________NORTSYMBOLS_R3_________________,
_______, TG(_NORTO), TG(_QWERTY), TG(_QWERTY), TG(_NORTO), _______
)
};
#ifdef OLED_ENABLE
// static uint32_t oled_timer = 0;
bool process_record_oled(uint16_t keycode, keyrecord_t *record);
oled_rotation_t oled_init_user(oled_rotation_t rotation);
void render_layer_symbol(void);
void render_layer_name(void);
void render_mod_state(uint8_t modifiers);
void render_status(void);
bool oled_task_user(void);
#endif
#ifdef OLED_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; }
void render_space(void) {
oled_write_P(PSTR(" "), false);
}
void render_mod_status_gui_alt(uint8_t modifiers) {
static const char PROGMEM gui_off_1[] = {0x85, 0x86, 0};
static const char PROGMEM gui_off_2[] = {0xa5, 0xa6, 0};
static const char PROGMEM gui_on_1[] = {0x8d, 0x8e, 0};
static const char PROGMEM gui_on_2[] = {0xad, 0xae, 0};
static const char PROGMEM alt_off_1[] = {0x87, 0x88, 0};
static const char PROGMEM alt_off_2[] = {0xa7, 0xa8, 0};
static const char PROGMEM alt_on_1[] = {0x8f, 0x90, 0};
static const char PROGMEM alt_on_2[] = {0xaf, 0xb0, 0};
// fillers between the modifier icons bleed into the icon frames
static const char PROGMEM off_off_1[] = {0xc5, 0};
static const char PROGMEM off_off_2[] = {0xc6, 0};
static const char PROGMEM on_off_1[] = {0xc7, 0};
static const char PROGMEM on_off_2[] = {0xc8, 0};
static const char PROGMEM off_on_1[] = {0xc9, 0};
static const char PROGMEM off_on_2[] = {0xca, 0};
static const char PROGMEM on_on_1[] = {0xcb, 0};
static const char PROGMEM on_on_2[] = {0xcc, 0};
if(modifiers & MOD_MASK_GUI) {
oled_write_P(gui_on_1, false);
} else {
oled_write_P(gui_off_1, false);
}
if ((modifiers & MOD_MASK_GUI) && (modifiers & MOD_MASK_ALT)) {
oled_write_P(on_on_1, false);
} else if(modifiers & MOD_MASK_GUI) {
oled_write_P(on_off_1, false);
} else if(modifiers & MOD_MASK_ALT) {
oled_write_P(off_on_1, false);
} else {
oled_write_P(off_off_1, false);
}
if(modifiers & MOD_MASK_ALT) {
oled_write_P(alt_on_1, false);
} else {
oled_write_P(alt_off_1, false);
}
if(modifiers & MOD_MASK_GUI) {
oled_write_P(gui_on_2, false);
} else {
oled_write_P(gui_off_2, false);
}
if ((modifiers & MOD_MASK_GUI) && (modifiers & MOD_MASK_ALT)) {
oled_write_P(on_on_2, false);
} else if(modifiers & MOD_MASK_GUI) {
oled_write_P(on_off_2, false);
} else if(modifiers & MOD_MASK_ALT) {
oled_write_P(off_on_2, false);
} else {
oled_write_P(off_off_2, false);
}
if(modifiers & MOD_MASK_ALT) {
oled_write_P(alt_on_2, false);
} else {
oled_write_P(alt_off_2, false);
}
}
void render_mod_status_ctrl_shift(uint8_t modifiers) {
static const char PROGMEM ctrl_off_1[] = {0x89, 0x8a, 0};
static const char PROGMEM ctrl_off_2[] = {0xa9, 0xaa, 0};
static const char PROGMEM ctrl_on_1[] = {0x91, 0x92, 0};
static const char PROGMEM ctrl_on_2[] = {0xb1, 0xb2, 0};
static const char PROGMEM shift_off_1[] = {0x8b, 0x8c, 0};
static const char PROGMEM shift_off_2[] = {0xab, 0xac, 0};
static const char PROGMEM shift_on_1[] = {0xcd, 0xce, 0};
static const char PROGMEM shift_on_2[] = {0xcf, 0xd0, 0};
// fillers between the modifier icons bleed into the icon frames
static const char PROGMEM off_off_1[] = {0xc5, 0};
static const char PROGMEM off_off_2[] = {0xc6, 0};
static const char PROGMEM on_off_1[] = {0xc7, 0};
static const char PROGMEM on_off_2[] = {0xc8, 0};
static const char PROGMEM off_on_1[] = {0xc9, 0};
static const char PROGMEM off_on_2[] = {0xca, 0};
static const char PROGMEM on_on_1[] = {0xcb, 0};
static const char PROGMEM on_on_2[] = {0xcc, 0};
if(modifiers & MOD_MASK_CTRL) {
oled_write_P(ctrl_on_1, false);
} else {
oled_write_P(ctrl_off_1, false);
}
if ((modifiers & MOD_MASK_CTRL) && (modifiers & MOD_MASK_SHIFT)) {
oled_write_P(on_on_1, false);
} else if(modifiers & MOD_MASK_CTRL) {
oled_write_P(on_off_1, false);
} else if(modifiers & MOD_MASK_SHIFT) {
oled_write_P(off_on_1, false);
} else {
oled_write_P(off_off_1, false);
}
if(modifiers & MOD_MASK_SHIFT) {
oled_write_P(shift_on_1, false);
} else {
oled_write_P(shift_off_1, false);
}
if(modifiers & MOD_MASK_CTRL) {
oled_write_P(ctrl_on_2, false);
} else {
oled_write_P(ctrl_off_2, false);
}
if ((modifiers & MOD_MASK_CTRL) && (modifiers & MOD_MASK_SHIFT)) {
oled_write_P(on_on_2, false);
} else if(modifiers & MOD_MASK_CTRL) {
oled_write_P(on_off_2, false);
} else if(modifiers & MOD_MASK_SHIFT) {
oled_write_P(off_on_2, false);
} else {
oled_write_P(off_off_2, false);
}
if(modifiers & MOD_MASK_SHIFT) {
oled_write_P(shift_on_2, false);
} else {
oled_write_P(shift_off_2, false);
}
}
void render_logo(void) {
static const char PROGMEM corne_logo[] = {
0x80, 0x81, 0x82, 0x83, 0x84,
0xa0, 0xa1, 0xa2, 0xa3, 0xa4,
0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0};
oled_write_P(corne_logo, false);
oled_write_P(PSTR("Gio*K"), false);
}
void render_logo2(void) {
static const char PROGMEM corne_logo[] = {
0x80, 0x81, 0x82, 0x83, 0x84,
0xa0, 0xa1, 0xa2, 0xa3, 0xa4,
0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0};
oled_write_P(corne_logo, false);
sprintf(wpm_str,">>%03d", get_current_wpm());
oled_write(wpm_str,false);
}
void render_layer_state(void) {
static const char PROGMEM default_layer[] = {
0x20, 0x94, 0x95, 0x96, 0x20,
0x20, 0xb4, 0xb5, 0xb6, 0x20,
0x20, 0xd4, 0xd5, 0xd6, 0x20, 0};
static const char PROGMEM raise_layer[] = {
0x20, 0x97, 0x98, 0x99, 0x20,
0x20, 0xb7, 0xb8, 0xb9, 0x20,
0x20, 0xd7, 0xd8, 0xd9, 0x20, 0};
static const char PROGMEM lower_layer[] = {
0x20, 0x9a, 0x9b, 0x9c, 0x20,
0x20, 0xba, 0xbb, 0xbc, 0x20,
0x20, 0xda, 0xdb, 0xdc, 0x20, 0};
if(layer_state_is(_SYMBOLS)) {
oled_write_P(lower_layer, false);
} else if(layer_state_is(_NAVIGATION)) {
oled_write_P(raise_layer, false);
} else {
oled_write_P(default_layer, false);
}
}
void render_status_main(void) {
render_logo();
render_space();
render_layer_state();
render_space();
render_mod_status_gui_alt(get_mods()|get_oneshot_mods());
render_mod_status_ctrl_shift(get_mods()|get_oneshot_mods());
}
void render_status_secondary(void) {
render_logo2();
render_space();
render_layer_state();
render_space();
render_mod_status_gui_alt(get_mods()|get_oneshot_mods());
render_mod_status_ctrl_shift(get_mods()|get_oneshot_mods());
}
static bool oled_active = true;
bool process_record_user_keymap(uint16_t keycode, keyrecord_t *record) {
return true;
}
bool oled_task_user(void) {
if (last_input_activity_elapsed() > 15000) {
if (oled_active) { // Only turn off if it's currently on
oled_off();
oled_active = false;
}
return false; // Don't render while sleeping
}
// If we get here, there's been recent activity
if (!oled_active) {
oled_on();
oled_active = true;
}
if (is_keyboard_master()) {
render_status_main();
} else {
render_status_secondary();
}
return false;
}
#endif