/* Copyright 2021 Sadek Baroudi * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "smathev.h" #include //#include "flow_tap.c" #include "wrappers.h" #include "casemodes.h" #include QMK_KEYBOARD_H extern keymap_config_t keymap_config; char wpm_str[6]; // clang-format off #define LAYOUT_sweeeeep_base( \ K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \ K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \ K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, \ K33, K34, K35, K36, K37, K38 \ ) \ LAYOUT_wrapper( \ K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \ K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \ K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, \ LT(_NORTNAVIGATION, K33), K34, K35, K36, K37, LT(_SYMFKEYS, K38) \ ) /* Re-pass though to allow templates to be used */ #define LAYOUT_sweeeeep_base_wrapper(...) LAYOUT_sweeeeep_base(__VA_ARGS__) const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_NORTO] = LAYOUT_sweeeeep_base_wrapper( __________________NORTO_L1____________________, __________________NORTO_R1____________________, __________________NORTO_L2____________________, __________________NORTO_R2____________________, __________________NORTO_L3____________________, __________________NORTO_R3____________________, __NORTO_THUMBS_6__ ), [_NORTNAVIGATION] = LAYOUT_sweeeeep_base_wrapper( ____________NORTNAVIGATION_1_______________, _________________NUMPAD_1__________________, ____________NORTNAVIGATION_2_______________, _________________NUMPAD_2__________________, ____________NORTNAVIGATION_3_______________, _________________NUMPAD_3__________________, _______, _______, _______, _______, TG(_SETUP), _______ ), [_SYMFKEYS] = LAYOUT_sweeeeep_base_wrapper( ___________________FKEY______L1________________, ________________NORTSYMBOLS_R1_________________, ___________________FKEY______L2________________, ________________NORTSYMBOLS_R2_________________, ___________________FKEY______L3________________, ________________NORTSYMBOLS_R3_________________, _______, TG(_SETUP), _______, _______, _______, _______ ), [_SETUP] = LAYOUT_sweeeeep_base_wrapper( __________________QWERTY_L1____________________, _________________KB_SETUP_1________________, __________________QWERTY_L2____________________, _________________KB_SETUP_2________________, __________________QWERTY_L3____________________, _________________KB_SETUP_3________________, _______, TG(_SETUP), TG(_NORTO), TG(_NORTO), TG(_SETUP), _______ ) }; const char chordal_hold_layout[MATRIX_ROWS][MATRIX_COLS] PROGMEM = LAYOUT( 'L', 'L', 'L', 'L', 'L', 'R', 'R', 'R', 'R', 'R', 'L', 'L', 'L', 'L', 'L', 'R', 'R', 'R', 'R', 'R', 'L', 'L', 'L', 'L', 'L', 'R', 'R', 'R', 'R', 'R', '*', 'L', 'L', 'R', 'R', '*' ); #ifdef OLED_ENABLE // static uint32_t oled_timer = 0; bool process_record_oled(uint16_t keycode, keyrecord_t *record); oled_rotation_t oled_init_user(oled_rotation_t rotation); void render_layer_symbol(void); void render_layer_name(void); void render_mod_state(uint8_t modifiers); void render_status(void); bool oled_task_user(void); #endif #ifdef OLED_ENABLE oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; } void render_space(void) { oled_write_P(PSTR(" "), false); } void render_mod_status_gui_alt(uint8_t modifiers) { static const char PROGMEM gui_off_1[] = {0x85, 0x86, 0}; static const char PROGMEM gui_off_2[] = {0xa5, 0xa6, 0}; static const char PROGMEM gui_on_1[] = {0x8d, 0x8e, 0}; static const char PROGMEM gui_on_2[] = {0xad, 0xae, 0}; static const char PROGMEM alt_off_1[] = {0x87, 0x88, 0}; static const char PROGMEM alt_off_2[] = {0xa7, 0xa8, 0}; static const char PROGMEM alt_on_1[] = {0x8f, 0x90, 0}; static const char PROGMEM alt_on_2[] = {0xaf, 0xb0, 0}; // fillers between the modifier icons bleed into the icon frames static const char PROGMEM off_off_1[] = {0xc5, 0}; static const char PROGMEM off_off_2[] = {0xc6, 0}; static const char PROGMEM on_off_1[] = {0xc7, 0}; static const char PROGMEM on_off_2[] = {0xc8, 0}; static const char PROGMEM off_on_1[] = {0xc9, 0}; static const char PROGMEM off_on_2[] = {0xca, 0}; static const char PROGMEM on_on_1[] = {0xcb, 0}; static const char PROGMEM on_on_2[] = {0xcc, 0}; if(modifiers & MOD_MASK_GUI) { oled_write_P(gui_on_1, false); } else { oled_write_P(gui_off_1, false); } if ((modifiers & MOD_MASK_GUI) && (modifiers & MOD_MASK_ALT)) { oled_write_P(on_on_1, false); } else if(modifiers & MOD_MASK_GUI) { oled_write_P(on_off_1, false); } else if(modifiers & MOD_MASK_ALT) { oled_write_P(off_on_1, false); } else { oled_write_P(off_off_1, false); } if(modifiers & MOD_MASK_ALT) { oled_write_P(alt_on_1, false); } else { oled_write_P(alt_off_1, false); } if(modifiers & MOD_MASK_GUI) { oled_write_P(gui_on_2, false); } else { oled_write_P(gui_off_2, false); } if ((modifiers & MOD_MASK_GUI) && (modifiers & MOD_MASK_ALT)) { oled_write_P(on_on_2, false); } else if(modifiers & MOD_MASK_GUI) { oled_write_P(on_off_2, false); } else if(modifiers & MOD_MASK_ALT) { oled_write_P(off_on_2, false); } else { oled_write_P(off_off_2, false); } if(modifiers & MOD_MASK_ALT) { oled_write_P(alt_on_2, false); } else { oled_write_P(alt_off_2, false); } } void render_mod_status_ctrl_shift(uint8_t modifiers) { static const char PROGMEM ctrl_off_1[] = {0x89, 0x8a, 0}; static const char PROGMEM ctrl_off_2[] = {0xa9, 0xaa, 0}; static const char PROGMEM ctrl_on_1[] = {0x91, 0x92, 0}; static const char PROGMEM ctrl_on_2[] = {0xb1, 0xb2, 0}; static const char PROGMEM shift_off_1[] = {0x8b, 0x8c, 0}; static const char PROGMEM shift_off_2[] = {0xab, 0xac, 0}; static const char PROGMEM shift_on_1[] = {0xcd, 0xce, 0}; static const char PROGMEM shift_on_2[] = {0xcf, 0xd0, 0}; // fillers between the modifier icons bleed into the icon frames static const char PROGMEM off_off_1[] = {0xc5, 0}; static const char PROGMEM off_off_2[] = {0xc6, 0}; static const char PROGMEM on_off_1[] = {0xc7, 0}; static const char PROGMEM on_off_2[] = {0xc8, 0}; static const char PROGMEM off_on_1[] = {0xc9, 0}; static const char PROGMEM off_on_2[] = {0xca, 0}; static const char PROGMEM on_on_1[] = {0xcb, 0}; static const char PROGMEM on_on_2[] = {0xcc, 0}; if(modifiers & MOD_MASK_CTRL) { oled_write_P(ctrl_on_1, false); } else { oled_write_P(ctrl_off_1, false); } if ((modifiers & MOD_MASK_CTRL) && (modifiers & MOD_MASK_SHIFT)) { oled_write_P(on_on_1, false); } else if(modifiers & MOD_MASK_CTRL) { oled_write_P(on_off_1, false); } else if(modifiers & MOD_MASK_SHIFT) { oled_write_P(off_on_1, false); } else { oled_write_P(off_off_1, false); } if(modifiers & MOD_MASK_SHIFT) { oled_write_P(shift_on_1, false); } else { oled_write_P(shift_off_1, false); } if(modifiers & MOD_MASK_CTRL) { oled_write_P(ctrl_on_2, false); } else { oled_write_P(ctrl_off_2, false); } if ((modifiers & MOD_MASK_CTRL) && (modifiers & MOD_MASK_SHIFT)) { oled_write_P(on_on_2, false); } else if(modifiers & MOD_MASK_CTRL) { oled_write_P(on_off_2, false); } else if(modifiers & MOD_MASK_SHIFT) { oled_write_P(off_on_2, false); } else { oled_write_P(off_off_2, false); } if(modifiers & MOD_MASK_SHIFT) { oled_write_P(shift_on_2, false); } else { oled_write_P(shift_off_2, false); } } void render_logo(void) { static const char PROGMEM corne_logo[] = { 0x80, 0x81, 0x82, 0x83, 0x84, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0}; oled_write_P(corne_logo, false); oled_write_P(PSTR("Gio*K"), false); } void render_logo2(void) { static const char PROGMEM corne_logo[] = { 0x80, 0x81, 0x82, 0x83, 0x84, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0}; oled_write_P(corne_logo, false); sprintf(wpm_str,">>%03d", get_current_wpm()); oled_write(wpm_str,false); } void render_layer_state(void) { static const char PROGMEM default_layer[] = { 0x20, 0x94, 0x95, 0x96, 0x20, 0x20, 0xb4, 0xb5, 0xb6, 0x20, 0x20, 0xd4, 0xd5, 0xd6, 0x20, 0}; static const char PROGMEM raise_layer[] = { 0x20, 0x97, 0x98, 0x99, 0x20, 0x20, 0xb7, 0xb8, 0xb9, 0x20, 0x20, 0xd7, 0xd8, 0xd9, 0x20, 0}; static const char PROGMEM lower_layer[] = { 0x20, 0x9a, 0x9b, 0x9c, 0x20, 0x20, 0xba, 0xbb, 0xbc, 0x20, 0x20, 0xda, 0xdb, 0xdc, 0x20, 0}; if(layer_state_is(_SYMFKEYS)) { oled_write_P(lower_layer, false); } else if(layer_state_is(_NORTNAVIGATION)) { oled_write_P(raise_layer, false); } else { oled_write_P(default_layer, false); } } void render_status_main(void) { render_logo(); render_space(); render_layer_state(); render_space(); render_mod_status_gui_alt(get_mods()|get_oneshot_mods()); render_mod_status_ctrl_shift(get_mods()|get_oneshot_mods()); } void render_status_secondary(void) { render_logo2(); render_space(); render_layer_state(); render_space(); render_mod_status_gui_alt(get_mods()|get_oneshot_mods()); render_mod_status_ctrl_shift(get_mods()|get_oneshot_mods()); } static bool oled_active = true; bool process_record_user_keymap(uint16_t keycode, keyrecord_t *record) { return true; } bool oled_task_user(void) { if (last_input_activity_elapsed() > 15000) { if (oled_active) { // Only turn off if it's currently on oled_off(); oled_active = false; } return false; // Don't render while sleeping } // If we get here, there's been recent activity if (!oled_active) { oled_on(); oled_active = true; } if (is_keyboard_master()) { render_status_main(); } else { render_status_secondary(); } return false; } #endif