/* Copyright 2021 Sadek Baroudi
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see .
 */
#include "smathev.h"
#include 
#include "flow_tap.c"
#include "wrappers.h"
#include "casemodes.h"
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
char wpm_str[6];
// clang-format off
#define LAYOUT_sweeeeep_base( \
    K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
    K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
    K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, \
              K33, K34, K35, K36, K37, K38 \
  ) \
  LAYOUT_wrapper( \
        K01,    K02,    K03,    K04, 	K05,	K06,	K07,	K08,	K09,	K0A, \
        K11,    K12,    K13,    K14,    K15,    K16,    K17,    K18,    K19,    K1A, \
        K21,    K22,    K23,    K24,    K25,    K26,    K27,    K28,    K29,    K2A, \
            LT(_NORTNAVIGATION, K33),  K34,    K35,    K36,    K37,    LT(_SYMFKEYS, K38) \
    )
/* Re-pass though to allow templates to be used */
#define LAYOUT_sweeeeep_base_wrapper(...)       LAYOUT_sweeeeep_base(__VA_ARGS__)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
        [_NORTO] = LAYOUT_sweeeeep_base_wrapper(
        __________________NORTO_L1____________________, __________________NORTO_R1____________________,
        __________________NORTO_L2____________________, __________________NORTO_R2____________________,
        __________________NORTO_L3____________________, __________________NORTO_R3____________________,
                                              __NORTO_THUMBS_6__
    ),
    [_NORTNAVIGATION] = LAYOUT_sweeeeep_base_wrapper(
        ____________NORTNAVIGATION_1_______________, _________________NUMPAD_1__________________,
        ____________NORTNAVIGATION_2_______________, _________________NUMPAD_2__________________,
        ____________NORTNAVIGATION_3_______________, _________________NUMPAD_3__________________,
                           _______, _______, _______, _______, _______, TG(_SETUP)
    ),
    [_SYMFKEYS] = LAYOUT_sweeeeep_base_wrapper(
        ___________________FKEY______L1________________, ________________NORTSYMBOLS_R1_________________,
        ___________________FKEY______L2________________, ________________NORTSYMBOLS_R2_________________,
        ___________________FKEY______L3________________, ________________NORTSYMBOLS_R3_________________,
                           TG(_SETUP), _______, _______, _______, _______, _______
    ),
        [_SETUP] = LAYOUT_sweeeeep_base_wrapper(
        __________________QWERTY_L1____________________, _________________KB_SETUP_1________________,
        __________________QWERTY_L2____________________, _________________KB_SETUP_2________________,
        __________________QWERTY_L3____________________, _________________KB_SETUP_3________________,
                           _______, TG(_SETUP), TG(_NORTO), TG(_NORTO), TG(_SETUP), _______
    )
};
const char chordal_hold_layout[MATRIX_ROWS][MATRIX_COLS] PROGMEM =
    LAYOUT(
        'L', 'L', 'L', 'L', 'L',  'R', 'R', 'R', 'R', 'R',
        'L', 'L', 'L', 'L', 'L',  'R', 'R', 'R', 'R', 'R',
        'L', 'L', 'L', 'L', 'L',  'R', 'R', 'R', 'R', 'R',
                  '*', 'L', 'L',  'R', 'R', '*'
    );
#ifdef OLED_ENABLE
//    static uint32_t oled_timer = 0;
    bool process_record_oled(uint16_t keycode, keyrecord_t *record);
    oled_rotation_t oled_init_user(oled_rotation_t rotation);
    void render_layer_symbol(void);
    void render_layer_name(void);
    void render_mod_state(uint8_t modifiers);
    void render_status(void);
    bool oled_task_user(void);
#endif
#ifdef OLED_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; }
void render_space(void) {
    oled_write_P(PSTR("     "), false);
}
void render_mod_status_gui_alt(uint8_t modifiers) {
    static const char PROGMEM gui_off_1[] = {0x85, 0x86, 0};
    static const char PROGMEM gui_off_2[] = {0xa5, 0xa6, 0};
    static const char PROGMEM gui_on_1[] = {0x8d, 0x8e, 0};
    static const char PROGMEM gui_on_2[] = {0xad, 0xae, 0};
    static const char PROGMEM alt_off_1[] = {0x87, 0x88, 0};
    static const char PROGMEM alt_off_2[] = {0xa7, 0xa8, 0};
    static const char PROGMEM alt_on_1[] = {0x8f, 0x90, 0};
    static const char PROGMEM alt_on_2[] = {0xaf, 0xb0, 0};
    // fillers between the modifier icons bleed into the icon frames
    static const char PROGMEM off_off_1[] = {0xc5, 0};
    static const char PROGMEM off_off_2[] = {0xc6, 0};
    static const char PROGMEM on_off_1[] = {0xc7, 0};
    static const char PROGMEM on_off_2[] = {0xc8, 0};
    static const char PROGMEM off_on_1[] = {0xc9, 0};
    static const char PROGMEM off_on_2[] = {0xca, 0};
    static const char PROGMEM on_on_1[] = {0xcb, 0};
    static const char PROGMEM on_on_2[] = {0xcc, 0};
    if(modifiers & MOD_MASK_GUI) {
        oled_write_P(gui_on_1, false);
    } else {
        oled_write_P(gui_off_1, false);
    }
    if ((modifiers & MOD_MASK_GUI) && (modifiers & MOD_MASK_ALT)) {
        oled_write_P(on_on_1, false);
    } else if(modifiers & MOD_MASK_GUI) {
        oled_write_P(on_off_1, false);
    } else if(modifiers & MOD_MASK_ALT) {
        oled_write_P(off_on_1, false);
    } else {
        oled_write_P(off_off_1, false);
    }
    if(modifiers & MOD_MASK_ALT) {
        oled_write_P(alt_on_1, false);
    } else {
        oled_write_P(alt_off_1, false);
    }
    if(modifiers & MOD_MASK_GUI) {
        oled_write_P(gui_on_2, false);
    } else {
        oled_write_P(gui_off_2, false);
    }
    if ((modifiers & MOD_MASK_GUI) && (modifiers & MOD_MASK_ALT)) {
        oled_write_P(on_on_2, false);
    } else if(modifiers & MOD_MASK_GUI) {
        oled_write_P(on_off_2, false);
    } else if(modifiers & MOD_MASK_ALT) {
        oled_write_P(off_on_2, false);
    } else {
        oled_write_P(off_off_2, false);
    }
    if(modifiers & MOD_MASK_ALT) {
        oled_write_P(alt_on_2, false);
    } else {
        oled_write_P(alt_off_2, false);
    }
}
void render_mod_status_ctrl_shift(uint8_t modifiers) {
    static const char PROGMEM ctrl_off_1[] = {0x89, 0x8a, 0};
    static const char PROGMEM ctrl_off_2[] = {0xa9, 0xaa, 0};
    static const char PROGMEM ctrl_on_1[] = {0x91, 0x92, 0};
    static const char PROGMEM ctrl_on_2[] = {0xb1, 0xb2, 0};
    static const char PROGMEM shift_off_1[] = {0x8b, 0x8c, 0};
    static const char PROGMEM shift_off_2[] = {0xab, 0xac, 0};
    static const char PROGMEM shift_on_1[] = {0xcd, 0xce, 0};
    static const char PROGMEM shift_on_2[] = {0xcf, 0xd0, 0};
    // fillers between the modifier icons bleed into the icon frames
    static const char PROGMEM off_off_1[] = {0xc5, 0};
    static const char PROGMEM off_off_2[] = {0xc6, 0};
    static const char PROGMEM on_off_1[] = {0xc7, 0};
    static const char PROGMEM on_off_2[] = {0xc8, 0};
    static const char PROGMEM off_on_1[] = {0xc9, 0};
    static const char PROGMEM off_on_2[] = {0xca, 0};
    static const char PROGMEM on_on_1[] = {0xcb, 0};
    static const char PROGMEM on_on_2[] = {0xcc, 0};
    if(modifiers & MOD_MASK_CTRL) {
        oled_write_P(ctrl_on_1, false);
    } else {
        oled_write_P(ctrl_off_1, false);
    }
    if ((modifiers & MOD_MASK_CTRL) && (modifiers & MOD_MASK_SHIFT)) {
        oled_write_P(on_on_1, false);
    } else if(modifiers & MOD_MASK_CTRL) {
        oled_write_P(on_off_1, false);
    } else if(modifiers & MOD_MASK_SHIFT) {
        oled_write_P(off_on_1, false);
    } else {
        oled_write_P(off_off_1, false);
    }
    if(modifiers & MOD_MASK_SHIFT) {
        oled_write_P(shift_on_1, false);
    } else {
        oled_write_P(shift_off_1, false);
    }
    if(modifiers & MOD_MASK_CTRL) {
        oled_write_P(ctrl_on_2, false);
    } else {
        oled_write_P(ctrl_off_2, false);
    }
    if ((modifiers & MOD_MASK_CTRL) && (modifiers & MOD_MASK_SHIFT)) {
        oled_write_P(on_on_2, false);
    } else if(modifiers & MOD_MASK_CTRL) {
        oled_write_P(on_off_2, false);
    } else if(modifiers & MOD_MASK_SHIFT) {
        oled_write_P(off_on_2, false);
    } else {
        oled_write_P(off_off_2, false);
    }
    if(modifiers & MOD_MASK_SHIFT) {
        oled_write_P(shift_on_2, false);
    } else {
        oled_write_P(shift_off_2, false);
    }
}
void render_logo(void) {
    static const char PROGMEM corne_logo[] = {
        0x80, 0x81, 0x82, 0x83, 0x84,
        0xa0, 0xa1, 0xa2, 0xa3, 0xa4,
        0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0};
    oled_write_P(corne_logo, false);
    oled_write_P(PSTR("Gio*K"), false);
}
void render_logo2(void) {
    static const char PROGMEM corne_logo[] = {
        0x80, 0x81, 0x82, 0x83, 0x84,
        0xa0, 0xa1, 0xa2, 0xa3, 0xa4,
        0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0};
    oled_write_P(corne_logo, false);
    sprintf(wpm_str,">>%03d", get_current_wpm());
    oled_write(wpm_str,false);
}
void render_layer_state(void) {
    static const char PROGMEM default_layer[] = {
        0x20, 0x94, 0x95, 0x96, 0x20,
        0x20, 0xb4, 0xb5, 0xb6, 0x20,
        0x20, 0xd4, 0xd5, 0xd6, 0x20, 0};
    static const char PROGMEM raise_layer[] = {
        0x20, 0x97, 0x98, 0x99, 0x20,
        0x20, 0xb7, 0xb8, 0xb9, 0x20,
        0x20, 0xd7, 0xd8, 0xd9, 0x20, 0};
    static const char PROGMEM lower_layer[] = {
        0x20, 0x9a, 0x9b, 0x9c, 0x20,
        0x20, 0xba, 0xbb, 0xbc, 0x20,
        0x20, 0xda, 0xdb, 0xdc, 0x20, 0};
    if(layer_state_is(_SYMFKEYS)) {
        oled_write_P(lower_layer, false);
    } else if(layer_state_is(_NORTNAVIGATION)) {
        oled_write_P(raise_layer, false);
    } else {
        oled_write_P(default_layer, false);
    }
}
void render_status_main(void) {
    render_logo();
    render_space();
    render_layer_state();
    render_space();
    render_mod_status_gui_alt(get_mods()|get_oneshot_mods());
    render_mod_status_ctrl_shift(get_mods()|get_oneshot_mods());
}
void render_status_secondary(void) {
    render_logo2();
    render_space();
    render_layer_state();
    render_space();
    render_mod_status_gui_alt(get_mods()|get_oneshot_mods());
    render_mod_status_ctrl_shift(get_mods()|get_oneshot_mods());
}
 static bool oled_active = true;
 bool process_record_user_keymap(uint16_t keycode, keyrecord_t *record) {
     return true;
 }
 bool oled_task_user(void) {
     if (last_input_activity_elapsed() > 15000) {
         if (oled_active) {  // Only turn off if it's currently on
             oled_off();
             oled_active = false;
         }
         return false;  // Don't render while sleeping
     }
     // If we get here, there's been recent activity
     if (!oled_active) {
         oled_on();
         oled_active = true;
     }
     if (is_keyboard_master()) {
         render_status_main();
     } else {
         render_status_secondary();
     }
     return false;
 }
#endif