#include QMK_KEYBOARD_H // Fancy zones keycodes #define FZ_EXT G(S(KC_UP)) // Expand window vertically #define FZ_LFT G(KC_LEFT) // Move window to previous area #define FZ_RGT G(KC_RIGHT) // Move window to next area #define VD_NXT G(C(KC_LEFT)) // Move window to previous area #define VD_PRV G(C(KC_RIGHT)) // Move window to next area // Word navigation and selection keycodes #define C_LFT C(KC_LEFT) // Move to previous word #define C_RGT C(KC_RIGHT) // Move to next word #define C_UP C(KC_HOME) #define C_DWN C(KC_END) #define CS_LFT C(S(KC_LEFT)) // Select previous word #define CS_RGT C(S(KC_RIGHT)) // Select next word #define CS_UP C(S(KC_UP)) #define CS_DWN C(S(KC_DOWN)) #define S_PGUP S(KC_PGUP) #define S_PGDW S(KC_PGDN) #define LN_UP A(KC_UP) // Move line up #define LN_DN A(KC_DOWN) // Move line down // Windows management keycodes #define WD_CLO C(KC_F4) // Close document or tab #define WI_CLO A(KC_F4) // Close window // Shorthand macros and keycodes #define DV_TRM C(KC_GRV) // VS Code terminal #define DV_NTRM C(S(KC_GRV)) // VS Code new terminal #define DV_CTRM C(KC_PGDN) // VS Code cycle terminal #define DV_BLD C(S(KC_B)) // VS build #define DV_BRKP KC_F9 // VS breakpoint #define DV_SOUT S(KC_F11) // VS Step Out #define DV_SIN KC_F11 // VS Step Into #define DV_SOVR KC_F10 // VS Step Over #define DV_IMPL C(KC_F12) // VS Go to Implementation #define DV_NXER C(S(KC_F12)) // VS Next error #define DV_NVFW C(S(KC_MINUS)) // VS Navigate forward #define DV_NVBW C(KC_MINUS) // VS Navigate backwards #define CS_P C(S(KC_P)) #define CS_V C(S(KC_V)) #define CS_F C(S(KC_F)) #define CS_S C(S(KC_S)) // Left-hand home row mods #define HM_A LGUI_T(KC_A) #define HM_S LALT_T(KC_S) #define HM_D LCTL_T(KC_D) #define HM_F LSFT_T(KC_F) // Right-hand home row mods #define HM_J RSFT_T(KC_J) #define HM_K RCTL_T(KC_K) #define HM_L LALT_T(KC_L) #define HM_SCLN RGUI_T(KC_SCLN) enum layer_names { _QWERTY, _NUMBER, _SYMBOL, _SYMBOL2, _NAV, _FUNC, _DEV, _UTIL, _MEDIA, }; #define L_SPC LT(_NUMBER, KC_SPACE) #define L_TAB LT(_SYMBOL, KC_TAB) #define L_ESC LT(_SYMBOL2, KC_ESCAPE) #define L_ENT LT(_DEV, KC_ENTER) #define L_DEL LT(_MEDIA, KC_DEL) #define L_BK LT(_FUNC, KC_BSPC) #define L_Z LT(_NAV, KC_Z) #define L_QUOT LT(_UTIL, KC_QUOT) enum custom_keycodes { DV_ARR = SAFE_RANGE, // Print C# lambda arrow DV_CMNT, // Comment line DV_UNCMT, // Uncomment line DV_SELLN, // Select line DV_REFS, // Find references WI_MAX, // Maximize window }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_QWERTY] = LAYOUT_split_3x6_3( //,-----------------------------------------------------. ,-----------------------------------------------------. XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, XXXXXXX, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| XXXXXXX, HM_A, HM_S, HM_D, HM_F, KC_G, KC_H, HM_J, HM_K, HM_L, HM_SCLN, XXXXXXX, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| XXXXXXX, L_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, L_QUOT, XXXXXXX, //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| L_ESC, L_TAB, L_SPC, L_ENT, L_BK, L_DEL //`--------------------------' `--------------------------' ), [_NUMBER] = LAYOUT_split_3x6_3( //,-----------------------------------------------------. ,-----------------------------------------------------. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_7, KC_8, KC_9, KC_ASTR, XXXXXXX, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| XXXXXXX, KC_LGUI, KC_LALT, KC_LCTL, KC_LSFT, XXXXXXX, KC_EQL, KC_4, KC_5, KC_6, KC_PLUS, XXXXXXX, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_1, KC_2, KC_3, KC_SLSH, XXXXXXX, //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| XXXXXXX, XXXXXXX, XXXXXXX, KC_MINUS, KC_DOT, KC_0 //`--------------------------' `--------------------------' ), [_SYMBOL] = LAYOUT_split_3x6_3( //,-----------------------------------------------------. ,-----------------------------------------------------. XXXXXXX, G(KC_Z),LSG(KC_Z),G(KC_C), G(KC_V), G(KC_X), XXXXXXX, KC_SLSH, KC_LBRC, KC_RBRC, KC_BSLS, XXXXXXX, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| XXXXXXX, C(KC_Z), C(KC_Y), C(KC_C), C(KC_V), C(KC_X), KC_AMPR,KC_MINUS, KC_LPRN, KC_RPRN, KC_EXLM, XXXXXXX, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PIPE, KC_UNDS, KC_LCBR, KC_RCBR, KC_QUES, XXXXXXX, //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| XXXXXXX, XXXXXXX, XXXXXXX, KC_EQL, KC_LT, KC_GT //`--------------------------' `--------------------------' ), [_SYMBOL2] = LAYOUT_split_3x6_3( //,-----------------------------------------------------. ,-----------------------------------------------------. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_AT, KC_HASH, KC_DLR, KC_PERC, XXXXXXX, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_GRV, KC_CIRC, KC_TILD, DV_ARR, XXXXXXX, //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX //`--------------------------' `--------------------------' ), [_NAV] = LAYOUT_split_3x6_3( //,-----------------------------------------------------. ,-----------------------------------------------------. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_UP, KC_END, XXXXXXX, XXXXXXX, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| XXXXXXX, KC_LGUI, KC_LALT, KC_LCTL, KC_LSFT, XXXXXXX, KC_PGUP, KC_LEFT, KC_DOWN,KC_RIGHT, XXXXXXX, XXXXXXX, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGDN, C_LFT, XXXXXXX, C_RGT, XXXXXXX, XXXXXXX, //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| XXXXXXX, XXXXXXX, XXXXXXX, DV_SELLN, XXXXXXX, XXXXXXX //`--------------------------' `--------------------------' ), [_DEV] = LAYOUT_split_3x6_3( //,-----------------------------------------------------. ,-----------------------------------------------------. XXXXXXX, DV_TRM, DV_NVBW, DV_NVFW, DV_CMNT,DV_UNCMT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| XXXXXXX, DV_BRKP, DV_SOUT, DV_SIN, DV_SOVR, DV_BLD, XXXXXXX, KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| XXXXXXX, DV_NXER, XXXXXXX, DV_REFS, DV_IMPL, KC_F5, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX //`--------------------------' `--------------------------' ), [_FUNC] = LAYOUT_split_3x6_3( //,-----------------------------------------------------. ,-----------------------------------------------------. XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_PSCR, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| XXXXXXX, KC_F5, KC_F6, KC_F7, KC_F8, KC_PAUS, XXXXXXX, KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| XXXXXXX, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX //`--------------------------' `--------------------------' ), [_MEDIA] = LAYOUT_split_3x6_3( //,-----------------------------------------------------. ,-----------------------------------------------------. XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, WD_CLO, WI_CLO, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| XXXXXXX, KC_CAPS, KC_PAUS, KC_MPRV, KC_VOLU, KC_MPLY, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| XXXXXXX, KC_INS, KC_PSCR, KC_MNXT, KC_VOLD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| FZ_LFT, FZ_RGT, FZ_EXT, XXXXXXX, XXXXXXX, XXXXXXX //`--------------------------' `--------------------------' ), [_UTIL] = LAYOUT_split_3x6_3( //,-----------------------------------------------------. ,-----------------------------------------------------. XXXXXXX, DT_PRNT, XXXXXXX, XXXXXXX, RGB_SPI, RGB_SPD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| XXXXXXX, DT_UP, XXXXXXX, XXXXXXX, RGB_MOD,RGB_RMOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, //|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------| XXXXXXX, DT_DOWN, XXXXXXX, RGB_TOG, RGB_VAI, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, //|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------| XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX //`--------------------------' `--------------------------' ) }; bool process_record_user(uint16_t keycode, keyrecord_t *record) { if (record->event.pressed) { switch (keycode) { case DV_ARR: SEND_STRING("=>"); break; case DV_CMNT: SEND_STRING(SS_LCTL("kc")); break; case DV_UNCMT: SEND_STRING(SS_LCTL("ku")); break; case DV_REFS: SEND_STRING(SS_LCTL("kr")); break; case DV_SELLN: tap_code16(KC_HOME); tap_code16(KC_HOME); tap_code16(S(KC_END)); break; case WI_MAX: tap_code16(A(KC_SPC)); tap_code16(S(KC_X)); break; } } return true; }; #ifdef OLED_ENABLE oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; } void render_space(void) { oled_write_P(PSTR(" "), false); } void render_mod_status_gui_alt(uint8_t modifiers) { static const char PROGMEM gui_off_1[] = {0x85, 0x86, 0}; static const char PROGMEM gui_off_2[] = {0xa5, 0xa6, 0}; static const char PROGMEM gui_on_1[] = {0x8d, 0x8e, 0}; static const char PROGMEM gui_on_2[] = {0xad, 0xae, 0}; static const char PROGMEM alt_off_1[] = {0x87, 0x88, 0}; static const char PROGMEM alt_off_2[] = {0xa7, 0xa8, 0}; static const char PROGMEM alt_on_1[] = {0x8f, 0x90, 0}; static const char PROGMEM alt_on_2[] = {0xaf, 0xb0, 0}; // fillers between the modifier icons bleed into the icon frames static const char PROGMEM off_off_1[] = {0xc5, 0}; static const char PROGMEM off_off_2[] = {0xc6, 0}; static const char PROGMEM on_off_1[] = {0xc7, 0}; static const char PROGMEM on_off_2[] = {0xc8, 0}; static const char PROGMEM off_on_1[] = {0xc9, 0}; static const char PROGMEM off_on_2[] = {0xca, 0}; static const char PROGMEM on_on_1[] = {0xcb, 0}; static const char PROGMEM on_on_2[] = {0xcc, 0}; if(modifiers & MOD_MASK_GUI) { oled_write_P(gui_on_1, false); } else { oled_write_P(gui_off_1, false); } if ((modifiers & MOD_MASK_GUI) && (modifiers & MOD_MASK_ALT)) { oled_write_P(on_on_1, false); } else if(modifiers & MOD_MASK_GUI) { oled_write_P(on_off_1, false); } else if(modifiers & MOD_MASK_ALT) { oled_write_P(off_on_1, false); } else { oled_write_P(off_off_1, false); } if(modifiers & MOD_MASK_ALT) { oled_write_P(alt_on_1, false); } else { oled_write_P(alt_off_1, false); } if(modifiers & MOD_MASK_GUI) { oled_write_P(gui_on_2, false); } else { oled_write_P(gui_off_2, false); } if (modifiers & MOD_MASK_GUI & MOD_MASK_ALT) { oled_write_P(on_on_2, false); } else if(modifiers & MOD_MASK_GUI) { oled_write_P(on_off_2, false); } else if(modifiers & MOD_MASK_ALT) { oled_write_P(off_on_2, false); } else { oled_write_P(off_off_2, false); } if(modifiers & MOD_MASK_ALT) { oled_write_P(alt_on_2, false); } else { oled_write_P(alt_off_2, false); } } void render_mod_status_ctrl_shift(uint8_t modifiers) { static const char PROGMEM ctrl_off_1[] = {0x89, 0x8a, 0}; static const char PROGMEM ctrl_off_2[] = {0xa9, 0xaa, 0}; static const char PROGMEM ctrl_on_1[] = {0x91, 0x92, 0}; static const char PROGMEM ctrl_on_2[] = {0xb1, 0xb2, 0}; static const char PROGMEM shift_off_1[] = {0x8b, 0x8c, 0}; static const char PROGMEM shift_off_2[] = {0xab, 0xac, 0}; static const char PROGMEM shift_on_1[] = {0xcd, 0xce, 0}; static const char PROGMEM shift_on_2[] = {0xcf, 0xd0, 0}; // fillers between the modifier icons bleed into the icon frames static const char PROGMEM off_off_1[] = {0xc5, 0}; static const char PROGMEM off_off_2[] = {0xc6, 0}; static const char PROGMEM on_off_1[] = {0xc7, 0}; static const char PROGMEM on_off_2[] = {0xc8, 0}; static const char PROGMEM off_on_1[] = {0xc9, 0}; static const char PROGMEM off_on_2[] = {0xca, 0}; static const char PROGMEM on_on_1[] = {0xcb, 0}; static const char PROGMEM on_on_2[] = {0xcc, 0}; if(modifiers & MOD_MASK_CTRL) { oled_write_P(ctrl_on_1, false); } else { oled_write_P(ctrl_off_1, false); } if ((modifiers & MOD_MASK_CTRL) && (modifiers & MOD_MASK_SHIFT)) { oled_write_P(on_on_1, false); } else if(modifiers & MOD_MASK_CTRL) { oled_write_P(on_off_1, false); } else if(modifiers & MOD_MASK_SHIFT) { oled_write_P(off_on_1, false); } else { oled_write_P(off_off_1, false); } if(modifiers & MOD_MASK_SHIFT) { oled_write_P(shift_on_1, false); } else { oled_write_P(shift_off_1, false); } if(modifiers & MOD_MASK_CTRL) { oled_write_P(ctrl_on_2, false); } else { oled_write_P(ctrl_off_2, false); } if (modifiers & MOD_MASK_CTRL & MOD_MASK_SHIFT) { oled_write_P(on_on_2, false); } else if(modifiers & MOD_MASK_CTRL) { oled_write_P(on_off_2, false); } else if(modifiers & MOD_MASK_SHIFT) { oled_write_P(off_on_2, false); } else { oled_write_P(off_off_2, false); } if(modifiers & MOD_MASK_SHIFT) { oled_write_P(shift_on_2, false); } else { oled_write_P(shift_off_2, false); } } void render_logo(void) { static const char PROGMEM corne_logo[] = { 0x80, 0x81, 0x82, 0x83, 0x84, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0}; oled_write_P(corne_logo, false); oled_write_P(PSTR("corne"), false); } void render_layer_state(void) { static const char PROGMEM default_layer[] = { 0x20, 0x94, 0x95, 0x96, 0x20, 0x20, 0xb4, 0xb5, 0xb6, 0x20, 0x20, 0xd4, 0xd5, 0xd6, 0x20, 0}; static const char PROGMEM raise_layer[] = { 0x20, 0x97, 0x98, 0x99, 0x20, 0x20, 0xb7, 0xb8, 0xb9, 0x20, 0x20, 0xd7, 0xd8, 0xd9, 0x20, 0}; static const char PROGMEM lower_layer[] = { 0x20, 0x9a, 0x9b, 0x9c, 0x20, 0x20, 0xba, 0xbb, 0xbc, 0x20, 0x20, 0xda, 0xdb, 0xdc, 0x20, 0}; static const char PROGMEM adjust_layer[] = { 0x20, 0x9d, 0x9e, 0x9f, 0x20, 0x20, 0xbd, 0xbe, 0xbf, 0x20, 0x20, 0xdd, 0xde, 0xdf, 0x20, 0}; if(layer_state_is(_DEV)) { oled_write_P(adjust_layer, false); } else if(layer_state_is(_NUMBER)) { oled_write_P(lower_layer, false); } else if(layer_state_is(_SYMBOL)) { oled_write_P(raise_layer, false); } else { oled_write_P(default_layer, false); } } bool oled_task_user(void) { // Renders the current keyboard state (layers and mods) render_logo(); render_space(); render_layer_state(); render_space(); render_mod_status_gui_alt(get_mods()|get_oneshot_mods()); render_mod_status_ctrl_shift(get_mods()|get_oneshot_mods()); return false; } #endif