#define EE_HANDS // // select at least on of these base layers // #define QWERTY_ENABLE // #define BONE_ENABLE // #define NOTED_ENABLE // #define COLEMAK_DH_ENABLE // // some additionl layers can be added // #define GAME_ENABLE (left hand qwerty + right hand arrows and numbers) // #define ASETNIOP_ENABLE (corded writing) // #define ARTSENIO_ENABLE (one handed writing) // Mousekey mode #ifdef MOUSEKEY_ENABLE # define MK_COMBINED # define MOUSEKEY_MAX_SPEED 4 # define MOUSEKEY_TIME_TO_MAX 45 # define MOUSEKEY_WHEEL_MAX_SPEED 20 # define MOUSEKEY_WHEEL_TIME_TO_MAX 60 #endif // MOUSEKEY_ENABLE #ifdef COMBO_ENABLE # define COMBO_SHOULD_TRIGGER #endif // COMBO_ENABLE #ifdef TAP_DANCE_ENABLE # define TAPPING_TERM 120 # ifdef DYNAMIC_TAPPING_TERM_ENABLE # define DYNAMIC_TAPPING_TERM_INCREMENT 10 # endif // DYNAMIC_TAPPING_TERM_ENABLE #else // Tap-hold settings # define TAPPING_TERM 300 # define QUICK_TAP_TERM 175 # define QUICK_TAP_TERM_PER_KEY # define HOLD_ON_OTHER_KEY_PRESS # define HOLD_ON_OTHER_KEY_PRESS_PER_KEY # define PERMISSIVE_HOLD # define TAP_CODE_DELAY 20 # define TAPPING_FORCE_HOLD # define ONESHOT_TAP_TOGGLE 3 #endif // TAP_DANCE_ENABLED