Commit graph

10 commits

Author SHA1 Message Date
Victor
082926a4e1
Polish and cleanup
- Redid the tap hold to simplify maintenance
- moved the ploopy nano stuff into tap hold
- removed all mention of function layer
- added double taps for programming macros
2024-04-21 10:32:13 -05:00
Victor
7c665ff65a
More Cleanup so we can do the test
- I forgot I removed the function layer
2024-04-21 08:34:53 -05:00
Victor
fb3b51bacd
Combined mouse and function layer 2024-04-17 23:41:56 -05:00
Victor
b314c3ffe1
Combo overhaul
- Remapped some combos based on how I used them
- Turned the combo term down because of misfires (e.g. re)
- Removed all the keys that are now combos to save room and
force me to get used to using combos
- Combined Game and GameNum. Removed GameNum Layer
2024-04-17 16:25:29 -05:00
Victor
5c90a110ba
Adjusting keymap to incorporate encoders
- made swoop encoders the same as rollow
- NAV key is momentary except for in number layer where it also taps 0
- NUM key now taps mouse button 1, but it won't tap that in NAV layer
- removed visual studio code fold/unfold binds as I don't use them
- cleaned up the keymap, went back to three keycode wrappers for
base and layer
- cleaned up the encoder taps
- updated readme file
2024-04-14 09:57:45 -05:00
Victor
4d5f908817
Fixed a bunch of stuff
- the layout wrapper is case sensitive, had K37 when it should be k37
- fixed whitespace formatting in several files
- removed planck from qmk_nontree.json
2024-04-11 23:45:44 -05:00
Victor
72d86e4c52
Updating wrappers
- Changed wrapper to 3x5_3 layout so I can customize a key for each
layer versus specifing one key for all layers
- Tried to be thoughtful on what I need
2024-04-11 23:30:46 -05:00
Victor
7bb74401e1
Adjusted encoder mappings
- THings were backwards and not intuitive
2024-04-11 22:30:25 -05:00
Victor
efed5396ba
Going to use sea-picro, not blok
- https://github.com/joshajohnson/sea-picro says its identical to sparkfun
2024-04-11 21:49:31 -05:00
Victor
d78410eab8
Got Rollow to compile on local build environment
- finished porting over configuration to json format leveraged
a ton of crkbd code (layout, OLED)
- built default keymap. Maybe I will submit a PR to add this to the tree
- added my keymap
- updated readme to their standard
- default / my keymap successfully compiles. have not tested on a board
2024-04-09 22:47:38 -05:00