Commit graph

19 commits

Author SHA1 Message Date
Victor
90ef9a3b22
Bunch of stuff
- Fixed OLED layer list order
- Altered and combined symbols in tap hold behaviors
- removed the mousekeys optional keycode thing since mousekeys are required
- cleaned up unused tapholds
2024-05-05 23:10:55 -05:00
Victor
39ca5f2f73
Trying Callum after my Swoop got stuck in game mode
- reshuffling everything to somewhat match his keymap
- removed a bunch of combos
2024-05-05 20:27:25 -05:00
Victor
5e74da734e
Major Tweaks
- Changed how config layer is activated
- moved function keys to opposite side to match numbers
- Updated keymap image
2024-05-01 21:53:25 -05:00
Victor
d6c6d5d731
Organization and cleanup
- added more clarity on which files have config to each rules.mk
- enabled encoder on swoop again
- removed rollow oled config/files because default is fine
- added some keycodes back because I forgot not all keyboards have encoders
- added common oled config
2024-04-24 18:44:08 -05:00
Victor
4c1ff262ab
At work, major cleanup
- Can't flash firmware to test RGBMatrix here so trying to do other stuff
- Added Reverse Base Layer toggle and mapped it to the encoder
- Tweaked combos. Moving mouse buttons around for comfort and moving stuff to minimize
misfires
- removed macro 2 set binds
- Fleshed out MOUSEKEY config and tweaked mouse wheel to speed it up
- Refreshed RGB Matrix config, added timeout, removed unneeded stuff
- Added split OLED data sync
- Updated keymap drawer image
- Cleaned up comments and bad Swoop rgbmatrix code
2024-04-24 12:38:08 -05:00
Victor
082926a4e1
Polish and cleanup
- Redid the tap hold to simplify maintenance
- moved the ploopy nano stuff into tap hold
- removed all mention of function layer
- added double taps for programming macros
2024-04-21 10:32:13 -05:00
Victor
7c665ff65a
More Cleanup so we can do the test
- I forgot I removed the function layer
2024-04-21 08:34:53 -05:00
Victor
fb3b51bacd
Combined mouse and function layer 2024-04-17 23:41:56 -05:00
Victor
b314c3ffe1
Combo overhaul
- Remapped some combos based on how I used them
- Turned the combo term down because of misfires (e.g. re)
- Removed all the keys that are now combos to save room and
force me to get used to using combos
- Combined Game and GameNum. Removed GameNum Layer
2024-04-17 16:25:29 -05:00
Victor
d40809e5a6
lol made updates to rollow because I might submit the PR
- added via keymap
- Updated readme file to make it more generic
2024-04-14 22:44:08 -05:00
Victor
651ca82cec
Adding structure for klor
- Added my keymap folder but with empty files
- Added new json for further github action customization
- Updated the rollow keyboard definition with new OLED picture
2024-04-14 22:31:51 -05:00
Victor
5c90a110ba
Adjusting keymap to incorporate encoders
- made swoop encoders the same as rollow
- NAV key is momentary except for in number layer where it also taps 0
- NUM key now taps mouse button 1, but it won't tap that in NAV layer
- removed visual studio code fold/unfold binds as I don't use them
- cleaned up the keymap, went back to three keycode wrappers for
base and layer
- cleaned up the encoder taps
- updated readme file
2024-04-14 09:57:45 -05:00
Victor
4d5f908817
Fixed a bunch of stuff
- the layout wrapper is case sensitive, had K37 when it should be k37
- fixed whitespace formatting in several files
- removed planck from qmk_nontree.json
2024-04-11 23:45:44 -05:00
Victor
72d86e4c52
Updating wrappers
- Changed wrapper to 3x5_3 layout so I can customize a key for each
layer versus specifing one key for all layers
- Tried to be thoughtful on what I need
2024-04-11 23:30:46 -05:00
Victor
7bb74401e1
Adjusted encoder mappings
- THings were backwards and not intuitive
2024-04-11 22:30:25 -05:00
Victor
64f90da9c6
fixing bugs in the rollow configuration
- enabling extra keys by default to rollow
- forcing extrqa keys to be on in the userspace rules.mk
2024-04-11 22:16:57 -05:00
Victor
efed5396ba
Going to use sea-picro, not blok
- https://github.com/joshajohnson/sea-picro says its identical to sparkfun
2024-04-11 21:49:31 -05:00
Victor
d78410eab8
Got Rollow to compile on local build environment
- finished porting over configuration to json format leveraged
a ton of crkbd code (layout, OLED)
- built default keymap. Maybe I will submit a PR to add this to the tree
- added my keymap
- updated readme to their standard
- default / my keymap successfully compiles. have not tested on a board
2024-04-09 22:47:38 -05:00
Victor
6828224f4e
Setting up Rollow definition in my userspace
- I know I can't build a firmware with the files here but I rather keep
them here over maintaining a qmk_firmware fork or creating a new repo
- Added the basic keyboard definition files
- Copied the Readme template from the website which is based on planck
- started populating info.json, taking inspiration from swoop/crkbd
- decided to omit the rev1 folder for now to simplify things
2024-04-08 21:03:36 -05:00