Reverted Keymap and overhauled Tap-Hold Override

- Went back to num pad
- Added function key layer, maybe I'll do override to remove a layer
- Symbol layer is tri layer
- Redid tap-hold so taps can be held for repeating keys
This commit is contained in:
Victor 2024-05-09 22:21:46 -05:00
parent aa2a8463fe
commit d5a94942b8
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11 changed files with 336 additions and 177 deletions

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@ -19,12 +19,13 @@ LAYOUT_crkbd_wrapper ( \
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DEFAULT_LAYER_1] = CRKBD(LAYER_QWERTY),
[_DEFAULT_LAYER_2] = CRKBD(LAYER_COLEMAK_DH),
[_DEFAULT_LAYER_3] = CRKBD(LAYER_GAME),
[_NAVIGATION] = CRKBD(LAYER_NAVIGATION),
[_SYMBOL] = CRKBD(LAYER_SYMBOL),
[_NUMBER] = CRKBD(LAYER_NUMBER),
[_CONFIG] = CRKBD(LAYER_CONFIG)
[_QWERTY] = CRKBD(LAYER_QWERTY),
[_COLEMAK_DH] = CRKBD(LAYER_COLEMAK_DH),
[_GAME] = CRKBD(LAYER_GAME),
[_NAVIGATION] = CRKBD(LAYER_NAVIGATION),
[_NUMBER] = CRKBD(LAYER_NUMBER),
[_SYMBOL] = CRKBD(LAYER_SYMBOL),
[_FUNCTION] = CRKBD(LAYER_FUNCTION),
[_CONFIG] = CRKBD(LAYER_CONFIG)
};