feat: Implement OLED display support and custom icons for 128x32 displays
- Added OLED functionality in keymap.c with custom rendering for layers and modifiers. - Created a Python script to generate simple icons for OLED displays. - Introduced a new rules.mk file to enable OLED features for the keymap. - Developed an OLED font helper script for visualizing and designing custom graphics. - Redesigned OLED layout to fit 128x32 displays, optimizing space for logos and layer indicators. - Implemented flow tap functionality in flow_tap.c for enhanced key responsiveness.
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@ -25,6 +25,10 @@
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// IMPORTANT: This must be set for EE_HANDS to work properly
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#define EE_HANDS
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#ifdef OLED_ENABLE
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#define OLED_DISPLAY_128X32
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#endif
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// Alternative methods (comment out EE_HANDS and use one of these if needed):
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// #define MASTER_LEFT // Left half is always master (USB connection side)
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// #define MASTER_RIGHT // Right half is always master (USB connection side)
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