feat: Implement OLED display support and custom icons for 128x32 displays
- Added OLED functionality in keymap.c with custom rendering for layers and modifiers. - Created a Python script to generate simple icons for OLED displays. - Introduced a new rules.mk file to enable OLED features for the keymap. - Developed an OLED font helper script for visualizing and designing custom graphics. - Redesigned OLED layout to fit 128x32 displays, optimizing space for logos and layer indicators. - Implemented flow tap functionality in flow_tap.c for enhanced key responsiveness.
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15 changed files with 1300 additions and 17 deletions
321
backups/keymap.c.backup
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321
backups/keymap.c.backup
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/* Copyright 2021 Sadek Baroudi
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "smathev.h"
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#include <stdio.h>
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#include "flow_tap.c"
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#include "wrappers.h"
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#include "casemodes.h"
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#include QMK_KEYBOARD_H
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extern keymap_config_t keymap_config;
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char wpm_str[6];
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// clang-format off
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#define LAYOUT_sweeeeep_base( \
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K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
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K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
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K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, \
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K33, K34, K35, K36, K37, K38 \
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) \
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LAYOUT_wrapper( \
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K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
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K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
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K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, \
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LT(_NORTNAVIGATION, K33), K34, K35, K36, K37, LT(_SYMFKEYS, K38) \
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)
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/* Re-pass though to allow templates to be used */
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#define LAYOUT_sweeeeep_base_wrapper(...) LAYOUT_sweeeeep_base(__VA_ARGS__)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_NORTO] = LAYOUT_sweeeeep_base_wrapper(
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__________________NORTO_L1____________________, __________________NORTO_R1____________________,
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__________________NORTO_L2____________________, __________________NORTO_R2____________________,
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__________________NORTO_L3____________________, __________________NORTO_R3____________________,
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__NORTO_THUMBS_6__
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),
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[_NORTNAVIGATION] = LAYOUT_sweeeeep_base_wrapper(
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____________NORTNAVIGATION_1_______________, _________________NUMPAD_1__________________,
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____________NORTNAVIGATION_2_______________, _________________NUMPAD_2__________________,
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____________NORTNAVIGATION_3_______________, _________________NUMPAD_3__________________,
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_______, _______, _______, _______, _______, TG(_SETUP)
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),
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[_SYMFKEYS] = LAYOUT_sweeeeep_base_wrapper(
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___________________FKEY______L1________________, ________________NORTSYMBOLS_R1_________________,
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___________________FKEY______L2________________, ________________NORTSYMBOLS_R2_________________,
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___________________FKEY______L3________________, ________________NORTSYMBOLS_R3_________________,
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TG(_SETUP), _______, _______, _______, _______, _______
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),
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[_SETUP] = LAYOUT_sweeeeep_base_wrapper(
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__________________QWERTY_L1____________________, _________________KB_SETUP_1________________,
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__________________QWERTY_L2____________________, _________________KB_SETUP_2________________,
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__________________QWERTY_L3____________________, _________________KB_SETUP_3________________,
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_______, TG(_SETUP), TG(_NORTO), TG(_NORTO), TG(_SETUP), _______
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)
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};
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const char chordal_hold_layout[MATRIX_ROWS][MATRIX_COLS] PROGMEM =
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LAYOUT(
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'L', 'L', 'L', 'L', 'L', 'R', 'R', 'R', 'R', 'R',
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'L', 'L', 'L', 'L', 'L', 'R', 'R', 'R', 'R', 'R',
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'L', 'L', 'L', 'L', 'L', 'R', 'R', 'R', 'R', 'R',
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'*', 'L', 'L', 'R', 'R', '*'
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);
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#ifdef OLED_ENABLE
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// static uint32_t oled_timer = 0;
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bool process_record_oled(uint16_t keycode, keyrecord_t *record);
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oled_rotation_t oled_init_user(oled_rotation_t rotation);
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void render_layer_symbol(void);
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void render_layer_name(void);
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void render_mod_state(uint8_t modifiers);
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void render_status(void);
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bool oled_task_user(void);
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#endif
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#ifdef OLED_ENABLE
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oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; }
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void render_space(void) {
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oled_write_P(PSTR(" "), false);
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}
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void render_mod_status_gui_alt(uint8_t modifiers) {
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static const char PROGMEM gui_off_1[] = {0x85, 0x86, 0};
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static const char PROGMEM gui_off_2[] = {0xa5, 0xa6, 0};
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static const char PROGMEM gui_on_1[] = {0x8d, 0x8e, 0};
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static const char PROGMEM gui_on_2[] = {0xad, 0xae, 0};
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static const char PROGMEM alt_off_1[] = {0x87, 0x88, 0};
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static const char PROGMEM alt_off_2[] = {0xa7, 0xa8, 0};
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static const char PROGMEM alt_on_1[] = {0x8f, 0x90, 0};
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static const char PROGMEM alt_on_2[] = {0xaf, 0xb0, 0};
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// fillers between the modifier icons bleed into the icon frames
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static const char PROGMEM off_off_1[] = {0xc5, 0};
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static const char PROGMEM off_off_2[] = {0xc6, 0};
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static const char PROGMEM on_off_1[] = {0xc7, 0};
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static const char PROGMEM on_off_2[] = {0xc8, 0};
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static const char PROGMEM off_on_1[] = {0xc9, 0};
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static const char PROGMEM off_on_2[] = {0xca, 0};
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static const char PROGMEM on_on_1[] = {0xcb, 0};
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static const char PROGMEM on_on_2[] = {0xcc, 0};
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if(modifiers & MOD_MASK_GUI) {
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oled_write_P(gui_on_1, false);
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} else {
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oled_write_P(gui_off_1, false);
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}
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if ((modifiers & MOD_MASK_GUI) && (modifiers & MOD_MASK_ALT)) {
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oled_write_P(on_on_1, false);
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} else if(modifiers & MOD_MASK_GUI) {
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oled_write_P(on_off_1, false);
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} else if(modifiers & MOD_MASK_ALT) {
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oled_write_P(off_on_1, false);
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} else {
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oled_write_P(off_off_1, false);
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}
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if(modifiers & MOD_MASK_ALT) {
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oled_write_P(alt_on_1, false);
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} else {
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oled_write_P(alt_off_1, false);
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}
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if(modifiers & MOD_MASK_GUI) {
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oled_write_P(gui_on_2, false);
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} else {
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oled_write_P(gui_off_2, false);
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}
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if ((modifiers & MOD_MASK_GUI) && (modifiers & MOD_MASK_ALT)) {
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oled_write_P(on_on_2, false);
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} else if(modifiers & MOD_MASK_GUI) {
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oled_write_P(on_off_2, false);
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} else if(modifiers & MOD_MASK_ALT) {
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oled_write_P(off_on_2, false);
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} else {
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oled_write_P(off_off_2, false);
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}
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if(modifiers & MOD_MASK_ALT) {
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oled_write_P(alt_on_2, false);
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} else {
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oled_write_P(alt_off_2, false);
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}
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}
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void render_mod_status_ctrl_shift(uint8_t modifiers) {
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static const char PROGMEM ctrl_off_1[] = {0x89, 0x8a, 0};
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static const char PROGMEM ctrl_off_2[] = {0xa9, 0xaa, 0};
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static const char PROGMEM ctrl_on_1[] = {0x91, 0x92, 0};
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static const char PROGMEM ctrl_on_2[] = {0xb1, 0xb2, 0};
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static const char PROGMEM shift_off_1[] = {0x8b, 0x8c, 0};
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static const char PROGMEM shift_off_2[] = {0xab, 0xac, 0};
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static const char PROGMEM shift_on_1[] = {0xcd, 0xce, 0};
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static const char PROGMEM shift_on_2[] = {0xcf, 0xd0, 0};
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// fillers between the modifier icons bleed into the icon frames
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static const char PROGMEM off_off_1[] = {0xc5, 0};
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static const char PROGMEM off_off_2[] = {0xc6, 0};
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static const char PROGMEM on_off_1[] = {0xc7, 0};
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static const char PROGMEM on_off_2[] = {0xc8, 0};
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static const char PROGMEM off_on_1[] = {0xc9, 0};
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static const char PROGMEM off_on_2[] = {0xca, 0};
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static const char PROGMEM on_on_1[] = {0xcb, 0};
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static const char PROGMEM on_on_2[] = {0xcc, 0};
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if(modifiers & MOD_MASK_CTRL) {
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oled_write_P(ctrl_on_1, false);
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} else {
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oled_write_P(ctrl_off_1, false);
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}
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if ((modifiers & MOD_MASK_CTRL) && (modifiers & MOD_MASK_SHIFT)) {
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oled_write_P(on_on_1, false);
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} else if(modifiers & MOD_MASK_CTRL) {
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oled_write_P(on_off_1, false);
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} else if(modifiers & MOD_MASK_SHIFT) {
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oled_write_P(off_on_1, false);
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} else {
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oled_write_P(off_off_1, false);
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}
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if(modifiers & MOD_MASK_SHIFT) {
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oled_write_P(shift_on_1, false);
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} else {
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oled_write_P(shift_off_1, false);
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}
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if(modifiers & MOD_MASK_CTRL) {
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oled_write_P(ctrl_on_2, false);
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} else {
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oled_write_P(ctrl_off_2, false);
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}
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if ((modifiers & MOD_MASK_CTRL) && (modifiers & MOD_MASK_SHIFT)) {
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oled_write_P(on_on_2, false);
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} else if(modifiers & MOD_MASK_CTRL) {
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oled_write_P(on_off_2, false);
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} else if(modifiers & MOD_MASK_SHIFT) {
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oled_write_P(off_on_2, false);
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} else {
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oled_write_P(off_off_2, false);
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}
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if(modifiers & MOD_MASK_SHIFT) {
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oled_write_P(shift_on_2, false);
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} else {
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oled_write_P(shift_off_2, false);
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}
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}
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void render_logo(void) {
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static const char PROGMEM corne_logo[] = {
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0x80, 0x81, 0x82, 0x83, 0x84,
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0xa0, 0xa1, 0xa2, 0xa3, 0xa4,
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0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0};
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oled_write_P(corne_logo, false);
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oled_write_P(PSTR("Gio*K"), false);
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}
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void render_logo2(void) {
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static const char PROGMEM corne_logo[] = {
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0x80, 0x81, 0x82, 0x83, 0x84,
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0xa0, 0xa1, 0xa2, 0xa3, 0xa4,
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0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0};
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oled_write_P(corne_logo, false);
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sprintf(wpm_str,">>%03d", get_current_wpm());
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oled_write(wpm_str,false);
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}
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void render_layer_state(void) {
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static const char PROGMEM default_layer[] = {
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0x20, 0x94, 0x95, 0x96, 0x20,
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0x20, 0xb4, 0xb5, 0xb6, 0x20,
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0x20, 0xd4, 0xd5, 0xd6, 0x20, 0};
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static const char PROGMEM raise_layer[] = {
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0x20, 0x97, 0x98, 0x99, 0x20,
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0x20, 0xb7, 0xb8, 0xb9, 0x20,
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0x20, 0xd7, 0xd8, 0xd9, 0x20, 0};
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static const char PROGMEM lower_layer[] = {
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0x20, 0x9a, 0x9b, 0x9c, 0x20,
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0x20, 0xba, 0xbb, 0xbc, 0x20,
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0x20, 0xda, 0xdb, 0xdc, 0x20, 0};
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if(layer_state_is(_SYMFKEYS)) {
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oled_write_P(lower_layer, false);
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} else if(layer_state_is(_NORTNAVIGATION)) {
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oled_write_P(raise_layer, false);
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} else {
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oled_write_P(default_layer, false);
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}
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}
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void render_status_main(void) {
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render_logo();
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render_space();
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render_layer_state();
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render_space();
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render_mod_status_gui_alt(get_mods()|get_oneshot_mods());
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render_mod_status_ctrl_shift(get_mods()|get_oneshot_mods());
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}
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void render_status_secondary(void) {
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render_logo2();
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render_space();
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render_layer_state();
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render_space();
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render_mod_status_gui_alt(get_mods()|get_oneshot_mods());
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render_mod_status_ctrl_shift(get_mods()|get_oneshot_mods());
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}
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static bool oled_active = true;
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bool process_record_user_keymap(uint16_t keycode, keyrecord_t *record) {
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return true;
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}
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bool oled_task_user(void) {
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if (last_input_activity_elapsed() > 15000) {
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if (oled_active) { // Only turn off if it's currently on
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oled_off();
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oled_active = false;
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}
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return false; // Don't render while sleeping
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}
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// If we get here, there's been recent activity
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if (!oled_active) {
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oled_on();
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oled_active = true;
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}
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if (is_keyboard_master()) {
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render_status_main();
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} else {
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render_status_secondary();
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}
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return false;
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}
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#endif
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