Some minor polish
- keymap tweaking. The keymap can be very clean if all boards had encoders, but I got like 12 keys down to 5
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					 1 changed files with 3 additions and 3 deletions
				
			
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			@ -186,7 +186,7 @@ enum keycodes {
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#define LAYER_NAVIGATION                                                                    \
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  KC_ESC,  KC_HOME, KC_UP,   KC_END,  KC_PGUP, KC_CAPS, KC_APP,  ___x___, ___x___, ___x___, \
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  KC_ESC,  KC_HOME, KC_UP,   KC_END,  KC_PGUP, KC_CAPS, KC_APP,  ___x___, DM_REC1, DM_PLY1, \
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  ___x___, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_BSPC, _SCAG_MODS________________________, \
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  _UCCPR_L___________________________________, KC_DEL,  KC_TAB,  KC_VOLD, KC_VOLU, KC_MUTE, \
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                    ___x___, NUM,     KC_ENT,  _LAYER_TRANS_____________,                   \
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			@ -210,8 +210,8 @@ enum keycodes {
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#define LAYER_MOUSE_FUNC                                                                    \
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  MOU_FUN, DM_REC1, DM_PLY1, TR_PDPI, TR_SDPI, TOG_CFG, KC_F7,   KC_F8,   KC_F9,   KC_F10,  \
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  MOU_FUN, ___x___, ___x___, TR_PDPI, TR_SDPI, TOG_CFG, KC_F7,   KC_F8,   KC_F9,   KC_F10,  \
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  _GACS_MODS________________________, TR_DRGS, FWD_CFG, KC_F4,   KC_F5,   KC_F6,   KC_F11,  \
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  _______, ___x___, KC_BTN5, KC_BTN4, TR_SNIP, REV_CFG, KC_F1,   KC_F2,   KC_F3,   KC_F12,  \
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  _______, KC_BTN1, KC_BTN5, KC_BTN4, TR_SNIP, REV_CFG, KC_F1,   KC_F2,   KC_F3,   KC_F12,  \
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                    KC_BTN1, KC_BTN3, KC_BTN2, REV_RGB, FWD_RGB, ___x___,                   \
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                                      SCR_TOP, ZOOMRST
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