[Keyboard] Move Moonlander to ZSA folder (#22740)

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Drashna Jaelre 2023-12-23 15:46:07 -08:00 committed by GitHub
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/* Copyright 2020 ZSA Technology Labs, Inc <@zsa>
* Copyright 2020 Jack Humbert <jack.humb@gmail.com>
* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "version.h"
enum layers {
BASE, // default layer
SYMB, // symbols
MDIA, // media keys
};
// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = LAYOUT(
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LEFT, KC_RGHT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_DEL, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(SYMB), TG(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_BSPC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_HYPR, KC_MEH, KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN), LGUI_T(KC_QUOT),
KC_LSFT, LCTL_T(KC_Z),KC_X,KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, RCTL_T(KC_SLSH), KC_RSFT,
LT(SYMB,KC_GRV),WEBUSB_PAIR,A(KC_LSFT),KC_LEFT, KC_RGHT, LALT_T(KC_APP), RCTL_T(KC_ESC), KC_UP, KC_DOWN, KC_LBRC, KC_RBRC, MO(SYMB),
KC_SPC, KC_BSPC, KC_LGUI, KC_LALT, KC_TAB, KC_ENT
),
[SYMB] = LAYOUT(
QK_KB_0, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
_______, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, _______, _______, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12,
_______, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRV, _______, _______, KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, _______,
_______, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, _______,
_______, _______, _______, _______, _______, RGB_VAI, RGB_TOG, _______, KC_DOT, KC_0, KC_EQL, _______,
RGB_HUD, RGB_VAD, RGB_HUI, _______, _______, _______
),
[MDIA] = LAYOUT(
QK_KB_1, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, QK_BOOT,
_______, _______, _______, KC_MS_U, _______, _______, _______, _______, _______, _______, _______, _______, _______, EE_CLR,
_______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY,
_______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, _______, _______,
_______, _______, _______, KC_BTN1, KC_BTN2, _______, _______, KC_VOLU, KC_VOLD, KC_MUTE, _______, _______,
_______, _______, _______, _______, _______, _______
),
[3] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______
),
[4] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______
),
[5] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______
),
[6] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______
),
[7] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______
),
};
// clang-format on
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QK_KB_0:
if (record->event.pressed) {
SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
return false;
case QK_KB_1:
if (record->event.pressed) {
keyboard_config.led_level ^= 1;
eeconfig_update_kb(keyboard_config.raw);
if (keyboard_config.led_level) {
layer_state_set_kb(layer_state);
} else {
ML_LED_1(false);
ML_LED_2(false);
ML_LED_3(false);
ML_LED_4(false);
ML_LED_5(false);
ML_LED_6(false);
}
}
break;
}
return true;
}

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# VIA Keymap for the Moonlander
This is based on the default layout for the Moonlander keyboard from ZSA Techonology Labs.
ZSA does not provide any support for VIA (the app or firmware feature). Any and all issues should be directed to [VIA](https://github.com/the-via).
Initial flash and reflash may make the keyboard look like it has locked up. This is because it can take a while to load the EEPROM data (the keymap), and is halted by that process until it's finished.

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VIA_ENABLE = yes