Add VIA keymap for Zinc (#9299)
* Add VIA keymap * Update Document files Update readme of VIA keymaps * Update keyboards/zinc/keymaps/via/keymap.c * Update keyboards/zinc/keymaps/via/keymap.c * Update keyboards/zinc/keymaps/via/keymap.c * Update keyboards/zinc/keymaps/via/keymap.c * Update keyboards/zinc/keymaps/via/keymap.c * Update keyboards/zinc/keymaps/via/keymap.c * Update keyboards/zinc/keymaps/via/rules.mk * Update keyboards/zinc/keymaps/via/rules.mk * Update keyboards/zinc/keymaps/via/rules.mk * Update keyboards/zinc/keymaps/via/rules.mk * Update keyboards/zinc/keymaps/via/keymap.c * Update keyboards/zinc/keymaps/via/keymap.c * Update keyboards/zinc/keymaps/via/keymap.c * Update keyboards/zinc/keymaps/via/keymap.c * Update keyboards/zinc/keymaps/via/keymap.c * Update keyboards/zinc/keymaps/via/keymap.c * Add copyright license header
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keyboards/zinc/keymaps/via/config.h
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keyboards/zinc/keymaps/via/config.h
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/*
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This is the c configuration file for the keymap
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Copyright 2018 monksoffunk
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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Copyright 2015 Jack Humbert
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#define DYNAMIC_KEYMAP_LAYER_COUNT 5
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#define RGBLIGHT_LAYERS
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// place overrides here
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// Selection of RGBLIGHT MODE to use.
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#if defined(LED_ANIMATIONS)
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#define RGBLIGHT_ANIMATIONS
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// #define RGBLIGHT_EFFECT_BREATHINGtt
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// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
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// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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// #define RGBLIGHT_EFFECT_SNAKE
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// #define RGBLIGHT_EFFECT_KNIGHT
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// #define RGBLIGHT_EFFECT_CHRISTMAS
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// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
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// #define RGBLIGHT_EFFECT_RGB_TEST
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// #define RGBLIGHT_EFFECT_ALTERNATING
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#endif
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