Rename tutte_coxeter_36e -> tutte_coxeter_36k

It was e for edge, now k for keys. Why? I'm toying with ideas
for a full Tutte Coxeter graph (30 vertices/nodes/GPIO pins,
45 edges/switches) incuding 42 keys plus a rotary encoder
(these act like three switches: clockwise, anticlockwise,
press - so 42 edges for normal keys + 3 edges for a rotary
encoder gives 42 + 3 = 45 edges) which could be named with
suffix 43ke.
This commit is contained in:
Peter J. A. Cock 2025-06-16 11:43:30 +09:00
parent 455cf7c7d6
commit 0f5120c743
5 changed files with 7 additions and 7 deletions

View file

@ -0,0 +1,27 @@
// Copyright 2023 QMK
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
*
* Q W E R T Y U I O P
*
* A S D F G H J K L ;
*
* Z X C V B N M , . /
*
*
* GUI Alt
* Bsp Ent
*
*
*/
[0] = LAYOUT_split_3x5_3(
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH,
KC_LGUI, KC_BSPC, KC_SPC, KC_SPC, KC_ENT, KC_RALT
)
};