saved window position on startup.
tidy up moar. exercises.
This commit is contained in:
parent
1a96538a0e
commit
437b1ccd44
6 changed files with 74 additions and 31 deletions
10
res/shaders/vertex.vert
Normal file
10
res/shaders/vertex.vert
Normal file
|
@ -0,0 +1,10 @@
|
|||
#version 420 core
|
||||
layout (location = 0) in vec3 aPos;
|
||||
//layout (location = 0) in vec2 aPos;
|
||||
//layout (location = 0) in float aPosx;
|
||||
//layout (location = 1) in float aPosy;
|
||||
//layout (location = 2) in float aPosz;
|
||||
|
||||
void main() {
|
||||
gl_Position = vec4(aPos.x, aPos.y, aPos.z, 1.0);
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue