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https://git.sleeping.town/mirrors/foxy-moxy
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Linting with "test"
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parent
e32a19b954
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6 changed files with 219 additions and 211 deletions
243
js/render-fox.js
243
js/render-fox.js
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@ -1,151 +1,150 @@
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const renderFox = function (canvas, opts) {
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const width = opts.canvas.width;
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const height = opts.canvas.height;
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const ctx = canvas.getContext('2d');
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const width = opts.canvas.width
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const height = opts.canvas.height
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const ctx = canvas.getContext('2d')
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ctx.fillStyle = opts.canvas.color;
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ctx.fillRect(0, 0, width, height);
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renderEars(ctx, opts.ears);
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renderHead(ctx, opts.head);
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renderEyes(ctx, opts.eyes);
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renderNose(ctx, opts.nose);
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renderMouth(ctx, opts.mouth);
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ctx.fillStyle = opts.canvas.color
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ctx.fillRect(0, 0, width, height)
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renderEars(ctx, opts.ears)
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renderHead(ctx, opts.head)
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renderEyes(ctx, opts.eyes)
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renderNose(ctx, opts.nose)
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renderMouth(ctx, opts.mouth)
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shift_canvas(ctx, width, height, 0, 0.06 * height);
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};
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function shift_canvas(ctx, w, h, dx, dy) {
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const topImage = ctx.getImageData(0, 0, w, h);
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const bottomImage = ctx.getImageData(0, h - dy, w, h);
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ctx.clearRect(0, 0, w, h);
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ctx.putImageData(bottomImage, 0, 0);
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ctx.putImageData(topImage, dx, dy);
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shiftCanvas(ctx, width, height, 0, 0.06 * height)
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}
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function renderHead(ctx, opts) {
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ctx.save();
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ctx.translate(ctx.canvas.width/2, ctx.canvas.height/2);
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ctx.rotate(Math.PI / 4);
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drawEllipseByCenter(ctx, 0, 0, opts.width, opts.height, opts.color, null, opts.kappa);
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ctx.restore();
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ctx.clip();
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drawEllipseByCenter(ctx, ctx.canvas.width / 2, ctx.canvas.height, opts.mask.width, opts.mask.height, '#fff', '#fff', 0.5);
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function shiftCanvas (ctx, w, h, dx, dy) {
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const topImage = ctx.getImageData(0, 0, w, h)
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const bottomImage = ctx.getImageData(0, h - dy, w, h)
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ctx.clearRect(0, 0, w, h)
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ctx.putImageData(bottomImage, 0, 0)
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ctx.putImageData(topImage, dx, dy)
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}
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function renderEars(ctx, opts) {
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const offset = {
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x: ctx.canvas.width/2,
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y: ctx.canvas.height/2
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}
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ctx.save();
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ctx.translate(offset.x, offset.y);
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ctx.rotate(-opts.left.angle);
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drawEllipseByCenter(ctx, opts.left.x - offset.x, opts.left.y - offset.y, opts.left.width, opts.left.height, opts.color, null, opts.kappa);
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ctx.restore();
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ctx.save();
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ctx.translate(offset.x, offset.y);
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ctx.rotate(-opts.right.angle);
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drawEllipseByCenter(ctx, opts.right.x - offset.x, opts.right.y - offset.y, opts.right.width, opts.right.height, opts.color, null, opts.kappa);
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ctx.restore();
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function renderHead (ctx, opts) {
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ctx.save()
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ctx.translate(ctx.canvas.width / 2, ctx.canvas.height / 2)
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ctx.rotate(Math.PI / 4)
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drawEllipseByCenter(ctx, 0, 0, opts.width, opts.height, opts.color, null, opts.kappa)
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ctx.restore()
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ctx.clip()
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drawEllipseByCenter(ctx, ctx.canvas.width / 2, ctx.canvas.height, opts.mask.width, opts.mask.height, '#fff', '#fff', 0.5)
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}
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function renderEyes(ctx, opts) {
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switch (opts.style) {
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case "ellipse":
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drawEllipseByCenter(ctx, opts.left.x, opts.left.y, opts.width, opts.height, "black", null, 0.5);
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drawEllipseByCenter(ctx, opts.right.x, opts.right.y, opts.width, opts.height, "black", null, 0.5);
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break;
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case "smiley":
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ctx.strokeStyle = "black";
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ctx.beginPath();
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ctx.moveTo(opts.left.x - opts.width, opts.left.y + opts.height);
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ctx.bezierCurveTo(opts.left.x - opts.width, opts.left.y + opts.height, opts.left.x, opts.left.y, opts.left.x + opts.width, opts.left.y + opts.height);
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ctx.lineWidth = 2;
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ctx.stroke();
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ctx.closePath();
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function renderEars (ctx, opts) {
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const offset = {
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x: ctx.canvas.width / 2,
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y: ctx.canvas.height / 2
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}
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ctx.save()
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ctx.translate(offset.x, offset.y)
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ctx.rotate(-opts.left.angle)
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drawEllipseByCenter(ctx, opts.left.x - offset.x, opts.left.y - offset.y, opts.left.width, opts.left.height, opts.color, null, opts.kappa)
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ctx.restore()
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ctx.beginPath();
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ctx.moveTo(opts.right.x - opts.width, opts.right.y + opts.height);
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ctx.bezierCurveTo(opts.right.x - opts.width, opts.right.y + opts.height, opts.right.x, opts.right.y, opts.right.x + opts.width, opts.right.y + opts.height);
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ctx.lineWidth = 2;
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ctx.stroke();
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ctx.closePath();
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break;
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case "none":
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break;
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}
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ctx.save()
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ctx.translate(offset.x, offset.y)
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ctx.rotate(-opts.right.angle)
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drawEllipseByCenter(ctx, opts.right.x - offset.x, opts.right.y - offset.y, opts.right.width, opts.right.height, opts.color, null, opts.kappa)
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ctx.restore()
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}
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function renderNose(ctx, opts) {
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ctx.strokeStyle = "black";
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ctx.beginPath();
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ctx.moveTo(opts.x - opts.width/2, opts.y - opts.height/2);
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ctx.bezierCurveTo(opts.x - opts.width/2, opts.y - opts.height/2, opts.x, opts.y - opts.height, opts.x + opts.width/2, opts.y - opts.height/2);
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ctx.bezierCurveTo(opts.x + opts.width/2, opts.y - opts.height/2, opts.x + opts.width/2, opts.y + opts.height/2, opts.x, opts.y + opts.height/2);
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ctx.bezierCurveTo(opts.x, opts.y + opts.height/2, opts.x - opts.width/2, opts.y + opts.height/2, opts.x - opts.width/2, opts.y - opts.height/2);
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ctx.fillStyle = "black";
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ctx.fill();
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ctx.stroke();
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}
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function renderMouth(ctx, opts) {
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ctx.strokeStyle = "black";
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ctx.lineWidth = 0.01 * ctx.canvas.width;
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ctx.beginPath();
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function renderEyes (ctx, opts) {
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switch (opts.style) {
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case "smirk":
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ctx.moveTo(opts.x - opts.width/2, opts.y - opts.height/2);
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ctx.bezierCurveTo(opts.x - opts.width/2, opts.y - opts.height/2,
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opts.x - opts.width/2, opts.y + opts.height/2,
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opts.x + opts.width/2, opts.y
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case 'ellipse':
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drawEllipseByCenter(ctx, opts.left.x, opts.left.y, opts.width, opts.height, 'black', null, 0.5)
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drawEllipseByCenter(ctx, opts.right.x, opts.right.y, opts.width, opts.height, 'black', null, 0.5)
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break
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case 'smiley':
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ctx.strokeStyle = 'black'
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ctx.beginPath()
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ctx.moveTo(opts.left.x - opts.width, opts.left.y + opts.height)
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ctx.bezierCurveTo(opts.left.x - opts.width, opts.left.y + opts.height, opts.left.x, opts.left.y, opts.left.x + opts.width, opts.left.y + opts.height)
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ctx.lineWidth = 2
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ctx.stroke()
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ctx.closePath()
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ctx.beginPath()
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ctx.moveTo(opts.right.x - opts.width, opts.right.y + opts.height)
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ctx.bezierCurveTo(opts.right.x - opts.width, opts.right.y + opts.height, opts.right.x, opts.right.y, opts.right.x + opts.width, opts.right.y + opts.height)
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ctx.lineWidth = 2
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ctx.stroke()
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ctx.closePath()
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break
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case 'none':
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break
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}
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}
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function renderNose (ctx, opts) {
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ctx.strokeStyle = 'black'
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ctx.beginPath()
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ctx.moveTo(opts.x - opts.width / 2, opts.y - opts.height / 2)
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ctx.bezierCurveTo(opts.x - opts.width / 2, opts.y - opts.height / 2, opts.x, opts.y - opts.height, opts.x + opts.width / 2, opts.y - opts.height / 2)
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ctx.bezierCurveTo(opts.x + opts.width / 2, opts.y - opts.height / 2, opts.x + opts.width / 2, opts.y + opts.height / 2, opts.x, opts.y + opts.height / 2)
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ctx.bezierCurveTo(opts.x, opts.y + opts.height / 2, opts.x - opts.width / 2, opts.y + opts.height / 2, opts.x - opts.width / 2, opts.y - opts.height / 2)
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ctx.fillStyle = 'black'
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ctx.fill()
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ctx.stroke()
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}
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function renderMouth (ctx, opts) {
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ctx.strokeStyle = 'black'
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ctx.lineWidth = 0.01 * ctx.canvas.width
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ctx.beginPath()
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switch (opts.style) {
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case 'smirk':
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ctx.moveTo(opts.x - opts.width / 2, opts.y - opts.height / 2)
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ctx.bezierCurveTo(opts.x - opts.width / 2, opts.y - opts.height / 2,
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opts.x - opts.width / 2, opts.y + opts.height / 2,
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opts.x + opts.width / 2, opts.y
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)
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break;
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case "cat":
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ctx.moveTo(opts.x - opts.width/2, opts.y + opts.height/2);
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ctx.bezierCurveTo(opts.x - opts.width/2, opts.y + opts.height/2,
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opts.x, opts.y + opts.height/2,
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opts.x, opts.y - opts.height/2
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break
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case 'cat':
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ctx.moveTo(opts.x - opts.width / 2, opts.y + opts.height / 2)
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ctx.bezierCurveTo(opts.x - opts.width / 2, opts.y + opts.height / 2,
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opts.x, opts.y + opts.height / 2,
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opts.x, opts.y - opts.height / 2
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)
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ctx.bezierCurveTo(
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opts.x, opts.y - opts.height/2,
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opts.x, opts.y + opts.height/2,
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opts.x + opts.width/2, opts.y + opts.height/2
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opts.x, opts.y - opts.height / 2,
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opts.x, opts.y + opts.height / 2,
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opts.x + opts.width / 2, opts.y + opts.height / 2
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)
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break;
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break
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}
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ctx.stroke();
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ctx.stroke()
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}
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function drawEllipseByCenter(ctx, cx, cy, w, h, color, fillColor, kappa) {
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drawEllipse(ctx, cx - w/2.0, cy - h/2.0, w, h, color, fillColor, kappa);
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function drawEllipseByCenter (ctx, cx, cy, w, h, color, fillColor, kappa) {
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drawEllipse(ctx, cx - w / 2.0, cy - h / 2.0, w, h, color, fillColor, kappa)
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}
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function drawEllipse(ctx, x, y, w, h, color, fillColor, kappa=0.3) {
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const ox = (w / 2) * kappa; // control point offset horizontal
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const oy = (h / 2) * kappa; // control point offset vertical
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const xe = x + w; // x-end
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const ye = y + h; // y-end
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const xm = x + w / 2; // x-middle
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const ym = y + h / 2; // y-middle
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function drawEllipse (ctx, x, y, w, h, color, fillColor, kappa = 0.3) {
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const ox = (w / 2) * kappa // control point offset horizontal
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const oy = (h / 2) * kappa // control point offset vertical
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const xe = x + w // x-end
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const ye = y + h // y-end
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const xm = x + w / 2 // x-middle
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const ym = y + h / 2 // y-middle
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if (color) {
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ctx.strokeStyle = color;
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ctx.strokeStyle = color
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}
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ctx.beginPath();
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ctx.moveTo(x, ym);
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ctx.bezierCurveTo(x, ym - oy, xm - ox, y, xm, y);
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ctx.bezierCurveTo(xm + ox, y, xe, ym - oy, xe, ym);
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ctx.bezierCurveTo(xe, ym + oy, xm + ox, ye, xm, ye);
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ctx.bezierCurveTo(xm - ox, ye, x, ym + oy, x, ym);
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fillColor = fillColor || color;
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ctx.beginPath()
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ctx.moveTo(x, ym)
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ctx.bezierCurveTo(x, ym - oy, xm - ox, y, xm, y)
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ctx.bezierCurveTo(xm + ox, y, xe, ym - oy, xe, ym)
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ctx.bezierCurveTo(xe, ym + oy, xm + ox, ye, xm, ye)
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ctx.bezierCurveTo(xm - ox, ye, x, ym + oy, x, ym)
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fillColor = fillColor || color
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if (fillColor) {
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ctx.fillStyle = fillColor;
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ctx.fill();
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ctx.fillStyle = fillColor
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ctx.fill()
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}
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ctx.stroke();
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ctx.stroke()
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}
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module.exports = renderFox;
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module.exports = renderFox
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