Linting with "test"

This commit is contained in:
joshbuddy 2017-06-12 18:39:14 -07:00
parent e32a19b954
commit c5a8acc12d
6 changed files with 219 additions and 211 deletions

View file

@ -1,151 +1,150 @@
const renderFox = function (canvas, opts) {
const width = opts.canvas.width;
const height = opts.canvas.height;
const ctx = canvas.getContext('2d');
const width = opts.canvas.width
const height = opts.canvas.height
const ctx = canvas.getContext('2d')
ctx.fillStyle = opts.canvas.color;
ctx.fillRect(0, 0, width, height);
renderEars(ctx, opts.ears);
renderHead(ctx, opts.head);
renderEyes(ctx, opts.eyes);
renderNose(ctx, opts.nose);
renderMouth(ctx, opts.mouth);
ctx.fillStyle = opts.canvas.color
ctx.fillRect(0, 0, width, height)
renderEars(ctx, opts.ears)
renderHead(ctx, opts.head)
renderEyes(ctx, opts.eyes)
renderNose(ctx, opts.nose)
renderMouth(ctx, opts.mouth)
shift_canvas(ctx, width, height, 0, 0.06 * height);
};
function shift_canvas(ctx, w, h, dx, dy) {
const topImage = ctx.getImageData(0, 0, w, h);
const bottomImage = ctx.getImageData(0, h - dy, w, h);
ctx.clearRect(0, 0, w, h);
ctx.putImageData(bottomImage, 0, 0);
ctx.putImageData(topImage, dx, dy);
shiftCanvas(ctx, width, height, 0, 0.06 * height)
}
function renderHead(ctx, opts) {
ctx.save();
ctx.translate(ctx.canvas.width/2, ctx.canvas.height/2);
ctx.rotate(Math.PI / 4);
drawEllipseByCenter(ctx, 0, 0, opts.width, opts.height, opts.color, null, opts.kappa);
ctx.restore();
ctx.clip();
drawEllipseByCenter(ctx, ctx.canvas.width / 2, ctx.canvas.height, opts.mask.width, opts.mask.height, '#fff', '#fff', 0.5);
function shiftCanvas (ctx, w, h, dx, dy) {
const topImage = ctx.getImageData(0, 0, w, h)
const bottomImage = ctx.getImageData(0, h - dy, w, h)
ctx.clearRect(0, 0, w, h)
ctx.putImageData(bottomImage, 0, 0)
ctx.putImageData(topImage, dx, dy)
}
function renderEars(ctx, opts) {
const offset = {
x: ctx.canvas.width/2,
y: ctx.canvas.height/2
}
ctx.save();
ctx.translate(offset.x, offset.y);
ctx.rotate(-opts.left.angle);
drawEllipseByCenter(ctx, opts.left.x - offset.x, opts.left.y - offset.y, opts.left.width, opts.left.height, opts.color, null, opts.kappa);
ctx.restore();
ctx.save();
ctx.translate(offset.x, offset.y);
ctx.rotate(-opts.right.angle);
drawEllipseByCenter(ctx, opts.right.x - offset.x, opts.right.y - offset.y, opts.right.width, opts.right.height, opts.color, null, opts.kappa);
ctx.restore();
function renderHead (ctx, opts) {
ctx.save()
ctx.translate(ctx.canvas.width / 2, ctx.canvas.height / 2)
ctx.rotate(Math.PI / 4)
drawEllipseByCenter(ctx, 0, 0, opts.width, opts.height, opts.color, null, opts.kappa)
ctx.restore()
ctx.clip()
drawEllipseByCenter(ctx, ctx.canvas.width / 2, ctx.canvas.height, opts.mask.width, opts.mask.height, '#fff', '#fff', 0.5)
}
function renderEyes(ctx, opts) {
switch (opts.style) {
case "ellipse":
drawEllipseByCenter(ctx, opts.left.x, opts.left.y, opts.width, opts.height, "black", null, 0.5);
drawEllipseByCenter(ctx, opts.right.x, opts.right.y, opts.width, opts.height, "black", null, 0.5);
break;
case "smiley":
ctx.strokeStyle = "black";
ctx.beginPath();
ctx.moveTo(opts.left.x - opts.width, opts.left.y + opts.height);
ctx.bezierCurveTo(opts.left.x - opts.width, opts.left.y + opts.height, opts.left.x, opts.left.y, opts.left.x + opts.width, opts.left.y + opts.height);
ctx.lineWidth = 2;
ctx.stroke();
ctx.closePath();
function renderEars (ctx, opts) {
const offset = {
x: ctx.canvas.width / 2,
y: ctx.canvas.height / 2
}
ctx.save()
ctx.translate(offset.x, offset.y)
ctx.rotate(-opts.left.angle)
drawEllipseByCenter(ctx, opts.left.x - offset.x, opts.left.y - offset.y, opts.left.width, opts.left.height, opts.color, null, opts.kappa)
ctx.restore()
ctx.beginPath();
ctx.moveTo(opts.right.x - opts.width, opts.right.y + opts.height);
ctx.bezierCurveTo(opts.right.x - opts.width, opts.right.y + opts.height, opts.right.x, opts.right.y, opts.right.x + opts.width, opts.right.y + opts.height);
ctx.lineWidth = 2;
ctx.stroke();
ctx.closePath();
break;
case "none":
break;
}
ctx.save()
ctx.translate(offset.x, offset.y)
ctx.rotate(-opts.right.angle)
drawEllipseByCenter(ctx, opts.right.x - offset.x, opts.right.y - offset.y, opts.right.width, opts.right.height, opts.color, null, opts.kappa)
ctx.restore()
}
function renderNose(ctx, opts) {
ctx.strokeStyle = "black";
ctx.beginPath();
ctx.moveTo(opts.x - opts.width/2, opts.y - opts.height/2);
ctx.bezierCurveTo(opts.x - opts.width/2, opts.y - opts.height/2, opts.x, opts.y - opts.height, opts.x + opts.width/2, opts.y - opts.height/2);
ctx.bezierCurveTo(opts.x + opts.width/2, opts.y - opts.height/2, opts.x + opts.width/2, opts.y + opts.height/2, opts.x, opts.y + opts.height/2);
ctx.bezierCurveTo(opts.x, opts.y + opts.height/2, opts.x - opts.width/2, opts.y + opts.height/2, opts.x - opts.width/2, opts.y - opts.height/2);
ctx.fillStyle = "black";
ctx.fill();
ctx.stroke();
}
function renderMouth(ctx, opts) {
ctx.strokeStyle = "black";
ctx.lineWidth = 0.01 * ctx.canvas.width;
ctx.beginPath();
function renderEyes (ctx, opts) {
switch (opts.style) {
case "smirk":
ctx.moveTo(opts.x - opts.width/2, opts.y - opts.height/2);
ctx.bezierCurveTo(opts.x - opts.width/2, opts.y - opts.height/2,
opts.x - opts.width/2, opts.y + opts.height/2,
opts.x + opts.width/2, opts.y
case 'ellipse':
drawEllipseByCenter(ctx, opts.left.x, opts.left.y, opts.width, opts.height, 'black', null, 0.5)
drawEllipseByCenter(ctx, opts.right.x, opts.right.y, opts.width, opts.height, 'black', null, 0.5)
break
case 'smiley':
ctx.strokeStyle = 'black'
ctx.beginPath()
ctx.moveTo(opts.left.x - opts.width, opts.left.y + opts.height)
ctx.bezierCurveTo(opts.left.x - opts.width, opts.left.y + opts.height, opts.left.x, opts.left.y, opts.left.x + opts.width, opts.left.y + opts.height)
ctx.lineWidth = 2
ctx.stroke()
ctx.closePath()
ctx.beginPath()
ctx.moveTo(opts.right.x - opts.width, opts.right.y + opts.height)
ctx.bezierCurveTo(opts.right.x - opts.width, opts.right.y + opts.height, opts.right.x, opts.right.y, opts.right.x + opts.width, opts.right.y + opts.height)
ctx.lineWidth = 2
ctx.stroke()
ctx.closePath()
break
case 'none':
break
}
}
function renderNose (ctx, opts) {
ctx.strokeStyle = 'black'
ctx.beginPath()
ctx.moveTo(opts.x - opts.width / 2, opts.y - opts.height / 2)
ctx.bezierCurveTo(opts.x - opts.width / 2, opts.y - opts.height / 2, opts.x, opts.y - opts.height, opts.x + opts.width / 2, opts.y - opts.height / 2)
ctx.bezierCurveTo(opts.x + opts.width / 2, opts.y - opts.height / 2, opts.x + opts.width / 2, opts.y + opts.height / 2, opts.x, opts.y + opts.height / 2)
ctx.bezierCurveTo(opts.x, opts.y + opts.height / 2, opts.x - opts.width / 2, opts.y + opts.height / 2, opts.x - opts.width / 2, opts.y - opts.height / 2)
ctx.fillStyle = 'black'
ctx.fill()
ctx.stroke()
}
function renderMouth (ctx, opts) {
ctx.strokeStyle = 'black'
ctx.lineWidth = 0.01 * ctx.canvas.width
ctx.beginPath()
switch (opts.style) {
case 'smirk':
ctx.moveTo(opts.x - opts.width / 2, opts.y - opts.height / 2)
ctx.bezierCurveTo(opts.x - opts.width / 2, opts.y - opts.height / 2,
opts.x - opts.width / 2, opts.y + opts.height / 2,
opts.x + opts.width / 2, opts.y
)
break;
case "cat":
ctx.moveTo(opts.x - opts.width/2, opts.y + opts.height/2);
ctx.bezierCurveTo(opts.x - opts.width/2, opts.y + opts.height/2,
opts.x, opts.y + opts.height/2,
opts.x, opts.y - opts.height/2
break
case 'cat':
ctx.moveTo(opts.x - opts.width / 2, opts.y + opts.height / 2)
ctx.bezierCurveTo(opts.x - opts.width / 2, opts.y + opts.height / 2,
opts.x, opts.y + opts.height / 2,
opts.x, opts.y - opts.height / 2
)
ctx.bezierCurveTo(
opts.x, opts.y - opts.height/2,
opts.x, opts.y + opts.height/2,
opts.x + opts.width/2, opts.y + opts.height/2
opts.x, opts.y - opts.height / 2,
opts.x, opts.y + opts.height / 2,
opts.x + opts.width / 2, opts.y + opts.height / 2
)
break;
break
}
ctx.stroke();
ctx.stroke()
}
function drawEllipseByCenter(ctx, cx, cy, w, h, color, fillColor, kappa) {
drawEllipse(ctx, cx - w/2.0, cy - h/2.0, w, h, color, fillColor, kappa);
function drawEllipseByCenter (ctx, cx, cy, w, h, color, fillColor, kappa) {
drawEllipse(ctx, cx - w / 2.0, cy - h / 2.0, w, h, color, fillColor, kappa)
}
function drawEllipse(ctx, x, y, w, h, color, fillColor, kappa=0.3) {
const ox = (w / 2) * kappa; // control point offset horizontal
const oy = (h / 2) * kappa; // control point offset vertical
const xe = x + w; // x-end
const ye = y + h; // y-end
const xm = x + w / 2; // x-middle
const ym = y + h / 2; // y-middle
function drawEllipse (ctx, x, y, w, h, color, fillColor, kappa = 0.3) {
const ox = (w / 2) * kappa // control point offset horizontal
const oy = (h / 2) * kappa // control point offset vertical
const xe = x + w // x-end
const ye = y + h // y-end
const xm = x + w / 2 // x-middle
const ym = y + h / 2 // y-middle
if (color) {
ctx.strokeStyle = color;
ctx.strokeStyle = color
}
ctx.beginPath();
ctx.moveTo(x, ym);
ctx.bezierCurveTo(x, ym - oy, xm - ox, y, xm, y);
ctx.bezierCurveTo(xm + ox, y, xe, ym - oy, xe, ym);
ctx.bezierCurveTo(xe, ym + oy, xm + ox, ye, xm, ye);
ctx.bezierCurveTo(xm - ox, ye, x, ym + oy, x, ym);
fillColor = fillColor || color;
ctx.beginPath()
ctx.moveTo(x, ym)
ctx.bezierCurveTo(x, ym - oy, xm - ox, y, xm, y)
ctx.bezierCurveTo(xm + ox, y, xe, ym - oy, xe, ym)
ctx.bezierCurveTo(xe, ym + oy, xm + ox, ye, xm, ye)
ctx.bezierCurveTo(xm - ox, ye, x, ym + oy, x, ym)
fillColor = fillColor || color
if (fillColor) {
ctx.fillStyle = fillColor;
ctx.fill();
ctx.fillStyle = fillColor
ctx.fill()
}
ctx.stroke();
ctx.stroke()
}
module.exports = renderFox;
module.exports = renderFox