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						commit
						ba45a27c77
					
				
					 2 changed files with 75 additions and 17 deletions
				
			
		
							
								
								
									
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								js/fox.js
									
										
									
									
									
								
							
							
						
						
									
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								js/fox.js
									
										
									
									
									
								
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			@ -1,18 +1,22 @@
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// TODO: use query params for these
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var Chance = require('chance');
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var chance = new Chance();
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var hsl = function (h, s, l) {
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  return "hsl(" + h + "," + s + "%, " + l + "%)";
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}
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var Fox = function (IMG_WIDTH, IMG_HEIGHT) {
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var Fox = function (IMG_WIDTH, IMG_HEIGHT, seed) {
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  if (seed) {
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    chance = new Chance(seed);
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  } else {
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    chance = new Chance();
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  }
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  // head top left corner
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  var origin = {x: IMG_WIDTH / 4, y: IMG_HEIGHT / 4};
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  // TODO: head headWidth and height
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  var headWidth = IMG_WIDTH / 2;
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  var headHeight = IMG_HEIGHT / 2;
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  var headWidth = 0.65 * IMG_WIDTH;
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  var headHeight = 0.65 * IMG_HEIGHT;
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  var origin = {x: IMG_WIDTH / 2 - headWidth / 2, y: IMG_HEIGHT / 2 - headHeight / 2};
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  var kappa = chance.floating({min: 0.2, max: 0.45})
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  var hue = chance.integer({min: 5, max: 50});
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			@ -32,21 +36,21 @@ var Fox = function (IMG_WIDTH, IMG_HEIGHT) {
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        y: origin.y + (0.15 * headHeight),
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        angle: angle,
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        width: 0.4 * headWidth,
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        height: 0.6 * headHeight
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        height: 0.8 * headHeight
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      },
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      right: {
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        x: origin.x + (headWidth/2) + offsetX,
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        y: origin.y + (0.15 * headHeight),
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        angle: -angle,
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        width: 0.4 * headWidth,
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        height: 0.6 * headHeight
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        height: 0.8 * headHeight
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      }
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    };
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  }());
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  var eyes = (function () {
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    // TODO: color
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    var offsetY = chance.floating({min: -0.05 * headHeight, max: 0.05 * headHeight});
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    var offsetY = chance.floating({min: -0.05 * headHeight, max: -0.025 * headHeight});
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    var offsetX = chance.floating({min: 0.13 * headWidth, max: 0.25 * headWidth});
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    var eyeHeight = chance.floating({min: 0.08 * headHeight, max: 0.13 * headHeight});
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			@ -54,6 +58,8 @@ var Fox = function (IMG_WIDTH, IMG_HEIGHT) {
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    return {
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      height: eyeHeight,
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      width: eyeHeight/2,
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      style: 'ellipse',
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      // style: chance.pickone(['ellipse', 'smiley']),
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      left: {
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        x: origin.x + (headWidth/2) - offsetX,
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        y: origin.y + (headHeight/2) + offsetY
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			@ -69,11 +75,21 @@ var Fox = function (IMG_WIDTH, IMG_HEIGHT) {
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    return {
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      x: origin.x + (headWidth/2),
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      y: (eyes.left.y + 0.3 * (origin.y + headHeight - eyes.left.y)),
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      width: 0.06 * headWidth,
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      height: 0.05 * headWidth
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      width: 0.04 * headWidth,
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      height: 0.03 * headWidth
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    }
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  }(eyes));
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  var mouth = (function (nose) {
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    return {
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      x: origin.x + (headWidth/2),
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      y: (nose.y + 0.15 * (origin.y + headHeight - nose.y)),
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      width: 0.08 * headWidth,
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      height: 0.04 * headWidth,
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      style: chance.pickone(['smirk', 'cat', 'none'])
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    }
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  }(nose));
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  return {
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    canvas: {
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      height: IMG_HEIGHT,
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			@ -92,12 +108,12 @@ var Fox = function (IMG_WIDTH, IMG_HEIGHT) {
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        kappa: kappa,
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        maskColor: hsl(hue, saturation, 95),
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        maskWidth: chance.integer({min: 0.5 * IMG_WIDTH, max: IMG_WIDTH}),
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        maskHeight: chance.integer({min: 0.85 * IMG_HEIGHT, max: 1 * IMG_HEIGHT})
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        maskHeight: chance.integer({min: 1.7 * (IMG_HEIGHT - eyes.left.y), max: 1.85 * (IMG_HEIGHT - eyes.left.y)})
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    },
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    ears: ears,
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    eyes: eyes,
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    nose: nose,
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    // mouth: mouth
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    mouth: mouth
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  };
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};
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								server.js
									
										
									
									
									
								
							
							
						
						
									
										48
									
								
								server.js
									
										
									
									
									
								
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			@ -52,6 +52,7 @@ var renderFox = function (canvas, opts) {
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    // draw nose
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    renderNose(ctx, opts.nose);
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    // draw mouth
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    renderMouth(ctx, opts.mouth);
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};
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function renderHead(ctx, opts) {
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			@ -84,8 +85,30 @@ function renderEars(ctx, opts) {
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}
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function renderEyes(ctx, opts) {
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    switch (opts.style) {
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      case "ellipse":
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        drawEllipseByCenter(ctx, opts.left.x, opts.left.y, opts.width, opts.height, "black", null, 0.5);
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        drawEllipseByCenter(ctx, opts.right.x, opts.right.y, opts.width, opts.height, "black", null, 0.5);
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        break;
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      case "smiley":
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        ctx.strokeStyle = "black";
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        ctx.beginPath();
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        ctx.moveTo(opts.left.x - opts.width, opts.left.y + opts.height);
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        ctx.bezierCurveTo(opts.left.x - opts.width, opts.left.y + opts.height, opts.left.x, opts.left.y, opts.left.x + opts.width, opts.left.y + opts.height);
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        ctx.lineWidth = 2;
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        ctx.stroke();
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        ctx.closePath();
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        ctx.beginPath();
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        ctx.moveTo(opts.right.x - opts.width, opts.right.y + opts.height);
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        ctx.bezierCurveTo(opts.right.x - opts.width, opts.right.y + opts.height, opts.right.x, opts.right.y, opts.right.x + opts.width, opts.right.y + opts.height);
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        ctx.lineWidth = 2;
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        ctx.stroke();
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        ctx.closePath();
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        break;
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      case "none":
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        break;
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    }
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}
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function renderNose(ctx, opts) {
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			@ -96,9 +119,29 @@ function renderNose(ctx, opts) {
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  ctx.bezierCurveTo(opts.x - opts.width/2, opts.y - opts.height/2, opts.x, opts.y - opts.height, opts.x + opts.width/2, opts.y - opts.height/2);
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  ctx.bezierCurveTo(opts.x + opts.width/2, opts.y - opts.height/2, opts.x + opts.width/2, opts.y + opts.height/2, opts.x, opts.y + opts.height/2);
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  ctx.bezierCurveTo(opts.x, opts.y + opts.height/2, opts.x - opts.width/2, opts.y + opts.height/2, opts.x - opts.width/2, opts.y - opts.height/2);
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    // drawEllipseByCenter(ctx, opts.x, opts.y, opts.width, opts.height, "black", null, 0.5);
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  ctx.fillStyle = "black";
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  ctx.fill();
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  //ctx.closePath(); // not used correctly, see comments (use to close off open path)
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  ctx.stroke();
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}
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function renderMouth(ctx, opts) {
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  ctx.strokeStyle = "black";
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  ctx.lineWidth = 2;
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  ctx.beginPath();
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  switch (opts.style) {
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    case "smirk":
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      ctx.moveTo(opts.x - opts.width/2, opts.y - opts.height/2);
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      ctx.bezierCurveTo(opts.x - opts.width/2, opts.y - opts.height/2,
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        opts.x - opts.width/2, opts.y + opts.height/2,
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        opts.x + opts.width/2, opts.y
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      )
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      break;
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    case "cat":
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      ctx.moveTo(opts.x - opts.width/2, opts.y + opts.height/2);
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      ctx.lineTo(opts.x, opts.y - opts.height/2);
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      ctx.lineTo(opts.x + opts.width/2, opts.y + opts.height/2);
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      break;
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  }
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  ctx.stroke();
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}
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			@ -188,6 +231,5 @@ app.get('/', function(req, res) {
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    res.send(images.join(''));
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});
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app.listen(process.env.PORT || 3000);
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console.log('listening on http://localhost:3000');
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