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	americanize fox colors
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					 2 changed files with 29 additions and 9 deletions
				
			
		
							
								
								
									
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								js/constants/colors.js
									
										
									
									
									
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										16
									
								
								js/constants/colors.js
									
										
									
									
									
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					@ -0,0 +1,16 @@
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					var head = {
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					    brick: [0, 62, 53],
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					    yellow: [48, 100, 64]
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					}
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					var bg = {
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					    forest:     '#006375',
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					    green:      '#63D6A3',
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					    blue:       '#358EFF',
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					    salmon:     '#FF9B7A',
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					    coral:      '#F96854',
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					}
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					module.exports = {
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					    head: head,
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					    bg: bg
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					};
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								js/fox.js
									
										
									
									
									
								
							
							
						
						
									
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								js/fox.js
									
										
									
									
									
								
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					@ -1,4 +1,5 @@
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const Chance = require('chance');
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					const Chance = require('chance');
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					const colors = require('./constants/colors.js');
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const hsl = function (h, s, l) {
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					const hsl = function (h, s, l) {
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  return "hsl(" + h + "," + s + "%, " + l + "%)";
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					  return "hsl(" + h + "," + s + "%, " + l + "%)";
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					@ -14,15 +15,22 @@ const Fox = function (IMG_WIDTH, IMG_HEIGHT, seed) {
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  // origin: head top left corner
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					  // origin: head top left corner
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  const kappa = chance.floating({min: 0.2, max: 0.45})
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					  const kappa = chance.floating({min: 0.2, max: 0.45})
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  const hue = chance.integer({min: 5, max: 50});
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					  const headColor = (function () {
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  const saturation = chance.integer({min: 70, max: 90});
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					      const level = chance.floating({min: 0, max: 1});
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  const lightness = chance.integer({min: 40, max: 60});
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					      const result = [];
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					      const min = colors.head.brick;
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					      const max = colors.head.yellow;
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					      for (let i=0; i<min.length; i++) {
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					          result.push(min[i] + (max[i] - min[i]) * level)
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					      }
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					      return hsl.apply(null, result)
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					  }) ()
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  const head = {
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					  const head = {
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    width: 0.6 * IMG_WIDTH,
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					    width: 0.6 * IMG_WIDTH,
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    height: 0.6 * IMG_HEIGHT,
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					    height: 0.6 * IMG_HEIGHT,
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    kappa: kappa,
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					    kappa: kappa,
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    color: hsl(hue, saturation, lightness)
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					    color: headColor,
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  }
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					  }
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  const origin = {x: IMG_WIDTH / 2 - head.width / 2, y: 0.5 * IMG_HEIGHT - head.height / 2};
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					  const origin = {x: IMG_WIDTH / 2 - head.width / 2, y: 0.5 * IMG_HEIGHT - head.height / 2};
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					@ -98,11 +106,7 @@ const Fox = function (IMG_WIDTH, IMG_HEIGHT, seed) {
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    canvas: {
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					    canvas: {
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      height: IMG_HEIGHT,
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					      height: IMG_HEIGHT,
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      width: IMG_WIDTH,
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					      width: IMG_WIDTH,
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      color: hsl(
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					      color: chance.pickone(Object.keys(colors.bg).map(function (key) {return colors.bg[key];}))
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        chance.integer({min:0, max:360}),
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        chance.integer({min:0, max:100}),
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        chance.integer({min:10, max:100})
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      ),
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    },
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					    },
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    head: head,
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					    head: head,
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    ears: ears,
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					    ears: ears,
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